Koukonsögur - Saga of the Trollfed Aerie - IC

OOC: So, bats first, Kadlin second and then Daigon. You are the DM, but isn't climbing (and jumping) athletics and not acrobatics? I really hope it is...

OOC: My bad with the lack of clarity. Yes, Jump/climb down is Athletics. Acrobatics is only an additional roll if you want to move through the ledge square without stopping or spending an additional Move action.
 

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OOC: If the PC's that go before me don't take the Acrobatics roll, they would stop in the same square that I am in, right? So they'd have to be prone?
 

OOC: If the PC's that go before me don't take the Acrobatics roll, they would stop in the same square that I am in, right? So they'd have to be prone?

OOC: No, it's the square just to Dossk's right on the map. If they don't make the Acrobatics check or don't have another Move action, and someone else is already in that square, then yes, they'll go prone. Dossk (or anyone who starts in the same square as Dossk is now) ignores that requirement.
 

OOC: Not to nitpick, but Satoshi's initiative bonus is +6, pre-Warlord bonus from Battle Intuition. Checking my sheet, I see Battle Intuition isn't spelled out, so I'm gonna edit that in.

Also, I haven't heard from twilsemail, but I know he's in PA, and they're flooding pretty bad. I imagine that's what's keeping him.
 

OOC: Not to nitpick, but Satoshi's initiative bonus is +6, pre-Warlord bonus from Battle Intuition. Checking my sheet, I see Battle Intuition isn't spelled out, so I'm gonna edit that in.

Also, I haven't heard from twilsemail, but I know he's in PA, and they're flooding pretty bad. I imagine that's what's keeping him.

OOC: Ah.. Yeah, I missed that.

I recall twilsemail mentioning the flooding before; didn't know if it was still an issue.
 

From her position at the top of the well, Kadlin could tell something was wrong, but she couldn't say exactly what. With a soft exhale, she unslung her bow and braced on foot on the edge of the well- she was fairly sure she could fire down without hitting the big fellow...

[sblock= OOC]
>Minor: shift to Aspect of the dancing serpent
>Standard: Ready action (clever shot RBA), trigger an enemy becomes visible in the opening.
[/sblock]
 

As Satoshi sees the rock slide away, he can hardly mask his excitement. "Right, then, Dossk, what's down there? Gah, should've known better than to send the strong, silent type in first. Ah, well, then. Nothing else for it. Dossk, watch out!" The deva quickly ties the silversilk rope to a rock and looks over the edge. Taking a deep breath, he shouts, "Allons-y!"

Going way too fast down the well, Satoshi just manages to slow himself enough to avoid bodily harm as he reaches the bottom ledge. Stumbling over the rough terrain, he blows past the big Mul and a few feet into the room beyond. "Oh. Hello." Turning back to the opening, he calls out, "We've got goblins down here!"


[sblock=mechanics]
Move: Use the rope to climb down
Athletics: 1d20=10, using Memory of a Thousand Lifetimes. 1d6=3 totaling 13, success.
Acrobatics to try and keep going: 1d20-1=4
Move: 1 square forward to P5
[/sblock]

[sblock=Satoshi]Satoshi Okudaira Male Deva Invoker 1
Initiative: +6
Passive Perception: 19
Passive Insight: 14
Senses: Normal
AC: 17
Fort:12
Reflex:15
Will:15
HP:23/23
Bloodied:11
Surge Value:5
Surges left:7/7
Action Points: 1

Powers:

Hand of Radiance
Visions of Blood

[]Cast Fortune
[x]Memory of a Thousand Lifetimes
[]CD[]Rebuke Undead
[]CD[]Maledictor's Doom
[]Whispers of Defeat
[]Second Wind
[]Action Point

[x]Silent Malediction

Conditions:


[sblock=Important Features]

[/sblock][/sblock]
 

As the deva slips past him and reports the presence of the goblins, Dossk looks up to the rest of the adventurers and urgently waves for them to get down there, quickly.
 

Daigon

49722d1315477641-koukonsoegur-saga-trollfed-aerie-characters-daigon.jpg


Daigon remembers to stow away his weapon and shield as he makes his way down. He deftly moves on the narrow ledge to give the others room to follow him.

[sblock=OOC]
Athletics would be 14. I forgot to ignore the shield penalty. But both rolls would have been successes anyway.

[sblock=Character Sheet]
Daigon
Perception: 12 Insight: 10 Normal Vision
AC 19 Fortitude 15 Reflex 14 Will 14
Initiative: +1
Hit Points: 28 / 29 Bloodied: 14
Temporary Hit Points: 0
Resist: -
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge: 9 Surges per day: 11 / 12
At-Will Powers: Dominator's Strike, Vengeance Strike
Encounter Powers: Dragon Breath, Guardian's Counter, Dread Smite, Shroud of Shadow
Daily Powers: -

Condition:
[/sblock][/sblock]
 
Last edited:


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