No worries, text weirds communication sometimes. What surprised me was simply that your impression of feats is that they're dull and just "minor numeric bonuses" in 5e. I've seen plenty of people talk about never using them, but never seen those things said about them.
I think the PHB certainly had some duds, but I also find stuff like Alert are such a great shortcut to something like the gunslinger who is never caught offguard and has a gun drawn the second there's trouble, even from a seemingly deep sleep, for instance.
Then there's stuff like charger....oof. I love charging in games that make it worth it, with some tradeoff, but that would be a poor deal for most characters even as a general rule!
Then you get most interesting stuff like Mage Slayer or Skulker, Mobile, and the feats tht got overvalued in terms of balance but are very interesting anyway, like Keen Mind and Linguist (could have been one feat tbh), or Actor, or Athlete.
Then to see you praise the new background with feats thing, basically the theme-as-feats from the Next playtest, in the same post, when it's just a beefier version of what feats already were doing, and I was just kinda....surprised.