Kulan: Bard's Gate PbP Campaign (OOC) [Game Cancelled]


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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Work In Progress

as pathfinder:

FOX CR 1/4
XP 100
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +8
DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +4, Will +1
OFFENSE
Speed 40 ft.
Melee bite +1 (1d3–1)
Space 2-1/2 ft.; Reach 0 ft.
STATISTICS
Str 9, Dex 15, Con 13, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 9 (13 vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +2 (+10 when jumping), Perception +8, Stealth
+10, Survival +1 (+5 scent tracking); Racial Modifiers +4
Acrobatics when jumping, +4 Survival when tracking by scent
ECOLOGY
Environment any
Organization solitary, pair, or skulk (3–12)
Treasure none
This cunning yet wary animal pounces on live prey.

Specialability: Master gains a +2 bonus on Reflex saves





as 3,5


FOX CR 1/4
XP 100
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +8
DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +4, Will +1
OFFENSE
Speed 40 ft.
Melee bite +1 (1d3–1)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str 9, Dex 15, Con 13, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 9 (13 vs. trip)
skill points: 9

Feats Skill Focus (Perception)
Skills
Acrobatics +2 (+10 when jumping), 10-4-3-2 = 3
Perception +8, 8-3-3-1 = 1
Stealth+10, 10-2-3 = 5
Survival +1 (+5 scent tracking); 1-1 = 0

Racial Modifiers
+4 Acrobatics when jumping,
+4 Survival when tracking by scent


ECOLOGY
Environment any
Organization solitary, pair, or skulk (3–12)
Treasure none
This cunning yet wary animal pounces on live prey.

Specialability: Master gains a +2 bonus on Reflex saves
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Knightfall, Scotley, I need a bit of help here. I am trying to re-figure the skill points by back engineering the numbers and this is what I have

skill points: 9
Feats Skill Focus (Perception)
Skills
Acrobatics +2 (+10 when jumping), 10-4 [race]-3 [class skill] -2 [ability]= 3
Perception +8, 8 -3 [feat] -3 [class skil] - 1 [ability] = 1
Stealth+10, 10 - 2 [ability] -3 [class skill] = 5
Survival +1 (+5 scent tracking); 1 - 1 [ability] = 0

is there a better way to figure this out? I am way more adept at making a 3.5 into pathfinder


scratch every thing: I found a 3.5 red fox

http://www.dandwiki.com/wiki/Fox,_Red_(3.5e_Creature)

it mentions listen as the bonus for the master
 
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Scotley

Hero
[MENTION=24234]kinem[/MENTION], [MENTION=11520]Scotley[/MENTION], do either of you have the In Character thread set to send you notifications? [MENTION=6801450]Trogdor1992[/MENTION] does but he likely doesn't get notifications for his own posts. Plus, the notification system doesn't send an email for every post. It sends one and then doesn't send it again until the forum member visits the site (at least, that's the way it works for me).

[MENTION=49929]Scott DeWar[/MENTION] told me he doesn't get already deleted his notifications, and I don't think its fair for me to ask 'Shades' to help since he won't be playing Borya anymore. (Someone told me that they don't get notifications. That might have been 'Shades'.)

I'm also not sure about [MENTION=6776182]JustinCase[/MENTION]. He hasn't posted in a while, but his work schedule can be hectic (if I'm remembering correctly). He is often away from home working. Until he posts again, I'm going to take control of his PC for both Bard's Gate (and his PC for the Crow God game).

I purge my email rather haphazardly so I do have some. How would you like me to get them to you?
 

Knightfall

World of Kulan DM
I purge my email rather haphazardly so I do have some. How would you like me to get them to you?
The best way would be to put them into a Text or RTF file and send them to me by email. I can send you a PM with my email address. Alternatively, you could compile them and simply attach the document to a post here.
 




Knightfall

World of Kulan DM
Dang, still missing the post where Captain Trethewey introduces himself on the way to The Keep not to mention my post about the wine bottles. The first one isn't as important as the second one. That has some key campaign information in it.

{Fingers crossed that Trogdor has that one or I'm going to have to reinvent it from memory when dealing with it down the road.}
 


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