I can imagine in play, it sure will be fun to see another character get something cool from a feat while I take my +1 and get nothing that level. What happens if the campaign ends at this level? That would really suck.
Well I agree MAD is unlikely to happen, but designing classes with two equally important ability scores isn't. I suggested this because of the level of complaining that +s would be a waste at higher levels because the player would have maxed his primary and would be spending feats in sub-optimal ability scores; solution, two equally important primaries
Well personally, I have no problem with character rules being different from monster rules, ergo, monsters would not get these benefits.
Re feat pre-requisities, I hopes these are a thing of the past
Fair enough. Probably not the game I would make, but I appreciate the merits of both those preferences and how they can inform the larger design.
I think we all just need to get over the "this +1 doesn't do anything!" mentality.
Taking a +1 when you have an even stat isn't "getting nothing"...
Given what Mearls says in the article...
It sounds like what's going to happen is this:
For games sans- Feats, everyone only gets Ability Score increases. Fair enough.
For games with these "Feats," everyone (on average) will spend their first 10ish levels bumping up their primary (and possibly secondary) scores to the maximum 20. Then begin choosing these awesome tremendous Feats.
Yes, I get what the designers are attempting to do, and theoretically see the lure, but if this is what most players will probably do, it's not actually a real "choice." Up your scores first, then choose cool-awesome abilities. If it's predetermined, that's not how it should turn out.
For games with these "Feats," everyone (on average) will spend their first 10ish levels bumping up their primary (and possibly secondary) scores to the maximum 20. Then begin choosing these awesome tremendous Feats.
I disagree, that seems very unlikely. I'd much rather grab a cool ability than a simple +1 and with bounded accuracy that +1 won't be something that I'll have to grab, Especialy if the choice is between an ability of an ability increase that don't raise a bonus.
Warder