[sblock=Transfer Enchantment][h=1]Transfer Enchantment[/h]With great care and concentration, you carefully strip magical power from one object to imbue it in another.
Component Cost: 25 gp
Market Price: 175 gp
Key Skill: Arcana (no check)Level: 4
Category: Creation
Time: 1 hour
Duration: Permanent
You  transfer the magical qualities (properties, powers, and enhancement  bonus) of an enchanted item into another object. You must maintain  physical contact with both items for the duration of the ritual. The  receiving item must occupy the same magic item slot (head, waist, armor,  and so on) and be the same type (wand, rod, weapon, and so on) as the  original item. The enchantment to be moved must be valid for the  receiving item, so that you cannot transfer ranged weapon properties to  melee weapons, cloth-only armor properties to chainmail, and so on.
   You can transfer an enchantment to an item that already contains a  lower-level enchantment, but the receiving item’s previous magic is  lost. For example, the enhancement bonus and power of a suit of +1  barkskin hide (5th level) could be placed into a suit of +1 curseforged  scale (3rd level), but the scale armor’s existing power is lost in doing  so. You cannot transfer an enchantment to an item that already has a  higher-level enchantment.
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A superior implement can be enchanted with all the same properties as a normal implement, thus Transfer Enchantment would allow you to move the magic from one to the other.