[Lakelands] Six For Adventure

Horsom thought further. "Archdeacon, can the Church provide us with any divine aid? Does the Church not craft mystical brews that heal or lend strength and courage? Some foreknowledge of this creature's habits would be helpful also: all I know of the manticore comes from my grandfather's fairy stories."
 

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Kregor looks around the room that they had been summoned to. Focussing his attention back on the Archdeacon, the half-orc clears his throat. "I would require the use of a horse if it would not be asking too much. Other than that, Gragnor has prepared me for this journey."
 

Dain winces at the mention of horses. No dwarf would eagerly climb atop such a tall steed. He racks his brain, trying to think of a way to avoid riding a horse, and to not look like he is intimidated by these steeds. He soon enough finds his spark. "Archdeacon, if it would please you, I should like a small cart for Anvil to pull. It would come in handy for carrying our supplies, and as we don't mean to ride right up to the lair, it could be left in Kell's Reach. I should also like to have a crowbar, a grappling hook, and 50 ft. of silken rope (if posssible). Oh, and if we could get our hand on some thunderstones, maybe two or three, that would fit the bill quite nicely."

The glint of excitement in Dain's eye faded as he realized how much he was asking for. He quickly composed himself and added, "But my conscience will not allow me to take these things from the temple without making an offering to offset the costs."

Dain then bowed to the Archdeacon, and started calculating the prices of the things he had asked for, wondering how much gold he should part with to clear his conscience.
 

"Decide how many horses you need, and I will have them loaned to you." The Archdeacon looked at Dain. "A cart should not be a problem, nor most of the tools you ask for. Unfortunately, however, the secular authorities of this town look down on magical artifice, and I fear we have no thunderstones...though I have heard of them, of course. Made by the dwarves, are they not, Dain?"

Shifting his gaze to Kregor, the Archdeacon smiled. "No secular authority has ever feared the gentle hand of a healer, to my knowledge." He paused, frowning. "Perhaps some of the Parthelonian Kings, fearing poisoners or popular uprisings....In any event, no legitimate authority fears its subjects being in good health. Therefore, we can arrange that you carry with you some of the Blessed Waters of Lady Mellador. Shall we say three vials of the Lesser Waters and one of the Greater? Each vial containing enough water to bring aid to three of you? I would give more, but it truth those who come to the Melladorites far outstrip the Church's ability to bring succor."

"About the manticore...." Fellan began.

"Ah, yes, the manticore." The Archdeacon nodded. "It has been many, many long years of men since those beasts were driven to the Grey Hills. If we are to believe Valeriana the Elder, the creature has...what was it...?" He moved the papers, revealing a slim folio of loose-bound sheets. "A triple row of teeth meeting like the teeth of a comb," he read. "The face and ears of a human being, grey eyes, a blood-red color, a lion's body, inflicting stings with its tail like a scorpion...with a special appetite for human flesh." He pulled another volume from his desk, turning it to a page marked with a velvet ribbon.

"Here we have the description of Artagan Thriceborn, who fought manticores when they still infested these lands: The creature has the body of a red lion, with wings like a great bat. It has a face like a man with eyes of blue. Its tail ends in a scorpian's sting, but instead of one stinger it bears poisoned spines along the tail that can be shot like arrows in any direction. Its voice sounds like a blending of pipes and a trumpet, and it will sometimes challenge its prey with riddles before killing."

He closed the book. "Of course, I have no direct knowledge. I have heard nothing of riddles, at the very least. It seems to prefer to hunt near dawn and twilight, but it is canny enough to seek out the homes of herdsmen while they are out hunting it. It has taken mostly livestock, but is clever enough to reach through a window and rob a child from its cradle. I have heard it claimed that manticores have horns, though I believe that to be nothing more than fanciful embellishment. Yet some say the manticore was first born in jungles far across the sea." He waved a vague hand south and east, having no better idea where the ocean lay than any in the room, save that it was hundreds of miles away. His eyes took the faraway look of a scholar who yearns for knowledge that he knows he will never have. "That may be true. Who can say?"

He sighed, then rose slowly. He was not a young man, but talk of old lore seemed to give him a kind of youthful glow. "The name itself means man-eater, I believe. Think of that. Of all the monsters the Elder Gods ever spewed from their grotesque maws, or Infernal Powers ever dreamt into being, this one alone is named for its love of human flesh. Think on that!" He coughed, a racking spasm, and was once more imprisoned by his aged body. He waved one hand irritably. "But you did not ask to hear the ramblings of an old man. You wanted something useful, which, alas, I cannot give you."

Finally, the Archdeacon smiled at Dain. "My friend," he said, "while the Church does not frown on donations, please do not worry about the costs." He indicated the papers on his desk. "I have clerks who worry about costs, and they give me pages filled with numbers so that I may share in their worry. My old heart tells me that you are not seeking equipment to run with, but that you need these things to aid all the people of this town. I would be a poor servant of Mardan if I did not do all that I could to aid you in your endeavors."


OUT OF GAME: I generally do not have most magical items or alchemical items available for sale. If you can find areas where they can be obtained, it is a reward for ferretting the place out. In the Middle World/Lakelands, most people are forced to use torches instead of sunrods, for example.

In the regular game, I also give XP at 1/2 normal rate. Because of the nature of pbp, though, I am using standard XP rates.
 

"Ah a manticore," says Glom, cooing. "Good... mighty beast. Me look forward to this." The goblin said, smiling uglily.

"I like riddles," the goblin interjects suddenly, after the Archdeacon finishes reading from the book.
 

Raven Crowking said:
"Shifting his gaze to Kregor, the Archdeacon smiled. "No secular authority has ever feared the gentle hand of a healer, to my knowledge." He paused, frowning. "Perhaps some of the Parthelonian Kings, fearing poisoners or popular uprisings....In any event, no legitimate authority fears its subjects being in good health. Therefore, we can arrange that you carry with you some of the Blessed Waters of Lady Mellador. Shall we say three vials of the Lesser Waters and one of the Greater? Each vial containing enough water to bring aid to three of you? I would give more, but it truth those who come to the Melladorites far outstrip the Church's ability to bring succor."

Kregor nods to the Archdeacon and politely responds. "The churches generosity is much appreciated. I know that while these times may not be dire, they are far from plentiful."


Raven Crowking said:
"...but instead of one stinger it bears poisoned spines along the tail that can be shot like arrows in any direction....

Kregor seems to be in deep thought as the Archdeacon continues. Once Glom breaks his concentration, he asks one final question. '"Archdeacon, I know that you have given us more than we should ask for; however, what concerns me is this mention of poison. I am curious, are their known salves or remedies for such a poison? It would be a welcome asset to combat whatever this beast can do. If the church cannot provide this, is there an herbalist in town who might have some knowledge of a concoction that would assist us? I for one know the damage that poisons can cause. This is why I ask."
 

During the Archdeacon's explainations, Maldordo sits casually, but listens intently. After hearing all the Archdeacon has to say, Maldordo asks, "Does anyone have any insight as to why this manticore is here? These monsters have a reputation for both cunning and malice. It has chosen to hunt and even lair close to a town large enough to have the resources to deal with it. Is it possible this manticore wouldn't know this? Is there any way that this creature could not know it's behavior would draw retribution and keep drawing retribution until its death?

Maybe this manticore is here for some purpose more than inflicting anguish. Could it have been driven from the Gray Hills by an even more dangerous menace? Or it could meerly be an outcast. Maybe it was summoned here by a foe currently unknown and forced upon it's current suicidal path. Could it be searching for something or someone? Maybe it's not a manticore at all, but some other creature posing as one to provoke a desired response.

In short, I'm curious. I don't know if this manticore speaks the languages or men or cats, but I'd like a chance to speak with it. I realize doing so may be a foolish risk, but there isn't going to be a chance to talk to this monster after we've destroyed it. Speaking to this creature may be our only chance to learn if there's some threat behind this manticore."
 

Samuel Leming said:
In short, I'm curious. I don't know if this manticore speaks the languages or men or cats, but I'd like a chance to speak with it. I realize doing so may be a foolish risk, but there isn't going to be a chance to talk to this monster after we've destroyed it. Speaking to this creature may be our only chance to learn if there's some threat behind this manticore."



The Archdeacon looked surprised. "Then you are a braver man than I, my friend," he said. "I cannot say why the creature would behave as it does, but surely it must know that the town is here." Still standing, he turned to Kregor. "My apologies, my most astute friend. I am not certain why the old texts mention poison again and again, for I hadn't actually believed the creature to be poisonous. Though, of course, it may simply be that I haven't had need of the research before, and thus have not done it. I will have the Mellorites prepare something to aid you in the event that the threat of poison is real."
 

"Unless I am mistaken, Horsom and Fellan here both arrived on their own horses. So we should have need of two more, and Glom can ride with me on the cart, for he does not have the look of a horseman." Dain thought this a good way to have the goblin as a captive audience, for he had a inherent distrust of all things even remotely fey in nature.

"If our needs have all been laid bare, I will lead our guests to the hostel, so they may make their rest, and we shall leave with the rising of the sun." Dain said to the Archdeacon. "As for myself, I've some blades to sharpen before I turn in. And me and Tor-Angol need to have a little talk about whats to come."

With that Dain looked to the Archdeacon as a young noble might who is anxious to escape from nder the eye of his tutor.
 

Horsom and Fellan exchanged amused looks as the elderly Archdeacon shuffled by them and offered the potions Horsom had requested to Kregor instead. Horsom leaned over to Kregor and whispered: "My intention for those potions was to split them amongst the group, with special consideration to those who can't call on divine aid to heal themselves. Sound good to you?"
 

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