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Lay on Hands & Eagle's Splendor

Ao the Overkitty

First Post
Another Paladinly question.

If a Paladin has Eagle's Splendor cast upon him, does his Lay on Hands ability increase?

"Lay on Hands: Each day a paladin can cure a total number of hit points equal to the paladin's Charisma bonus (if any) times the paladin's level. The paladin can cure themselves. The paladin may choose to divide her curing among multiple recipients, and he or she doesn't have to use it all at once. Lay on hands is a spell-like ability whose use is a standard action. "

Now, does this work like a Sorcerer's Spell DCs and go up or does it work like a Sorcerer's Spells per Day and only go up if the Charisma increase lasts a full day (in which they can refocus their mind for new spells).

Since there is no refocusing of the mind for lay on hands, it just gets divinely replenished, it seems like it could go either way.

Is there any actual ruling or general consensus?
 

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I'd say that it affects the total LOH, and the available LOH. Ie, if you get eagle's splendor put on you, that increases how much LOH you can do for the rest of the day.
 

This is how I would rule it. Since E. Splendor has a durration of 1 hour/level (IIRC), it would be a "temporary bonus" to the Paladins lay on hands. Lets say we have a 3rd level Wizard who casts Eagles Splendor on the 3rd level Paladin. For sake of ease lets say the Paladin has a Charisma of 16 and the Wizard rolls a 3 on the d4, so the Paladin has a +4 to Charisma, and is at 20, or a +5. Normally the Paladin could heal 9 hit points (+3 modifier x 3 level), but with the +5 modifier can now heal 15 hit points.

Now lets say the Paladin uses 8 of those 15 points, and is not left with "7" hit points. But if 3 hours later, the Paladin has not used those 7 hit points, and his Charisma "drops" to his normal 16, he would no longer have 7 hit points of lay on hands, but 1 (9 - the 8 used).

If the paladin has used 10 of his 15 temp Lay on Hands, then he'd have 0 left after the Splendor runs out.

Does that make sense? Anyway, not sure if thats "official" but its what I would do.
 

Since the paladin has a certain total he can use per day (Level * Cha mod), I would be inclined to say that he would only gain the increased healing ability if Eagle's Splendor had been in effect for the last 24 hours, similar to Sorcerors gaining bonus spells.
 

Since the paladin has a certain total he can use per day (Level * Cha mod), I would be inclined to say that he would only gain the increased healing ability if Eagle's Splendor had been in effect for the last 24 hours, similar to Sorcerors gaining bonus spells.

If that was the case all the other buff spells would need to be the same. The fighter would need to get used to the extra strength, the rogue would need to adapt to the extra dex. I see the LOH ability working straight away, in the example above the sorceror would gain no bonus spells but the DC of his spells would increase.

bob
 
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Since E. Splendor has a durration of 1 hour/level (IIRC), it would be a "temporary bonus" to the Paladins lay on hands.

"Temporary" is actually a poor choice of word to describe that, because it implies the opposite.

Example - I have 20 hit points. I get 8 temporary hit points from an Aid spell, bringing my total to 28. I take 6 damage, dropping to 22. Aid expires - my total drops back to 20. Those 6 points came off my temporary hit points, not my real hit points.

Example - I I have 20 hit points. I get a +4 enhancement bonus to Con from an Endurance spell, bringing my total hit points to 28. I take 6 damage, dropping to 22/28. Endurance expires - my total drops back to 14/20. Those 6 points came off my hit points - when my stat changed back, the damage remained.

The first situation is the implication of the term "temporary", to me... but you're suggesting Cha and LoH should work like the second. Do you see why it could be misleading?

-Hyp.
 

notice the quotes Hyp? They're their because I couldn't think of a better word, and weren't ment to be like the word used for Temporary Hit Points in the d20 system.

Please fell free to offer a better word, instead of just criticism. So Hyp, what word should I use?
 

Eagle's splendor is an enhancement bonus just like all the other 2nd level stat boosters. It works like an enhancement bonus as if you had a cloak of charisma. Your charisma increases and consequently anything that relies on chr increases with it - bonus spells, DCs, ST, LoH, etc. To do anything else is to institute a house rule.
 

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