Legacy of Death Part VI: Like a Snake Eating its Own Tail...and it is Dead

The waterfall is not a portal.

Its all sorts of stone piled in there. Could be a cave in, or piled in on purpose (or some combination). It goes deep: no hollow sound.
 

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Is there a pool of water under the waterfall? If so, Buckthorn will examine the pool looking for any hint of subterranean cavern that might be accessible by diving into the pool. (Perception) (rolls a 1) - "Perhaps somone else would like to take a look?". (Buckthorn does not go into the water)
 

I am sorry..actually, no I am not..

Buckthorn, still unhealed after his stoning incident, falls over the waterfall, plummeting a good 80 feet and hitting the water hard.

He doesn't notice any secret caverns.

(Make an athletics check on roll20)
 

Simorai was also examining the waterfall (standing near/next to Buckthorn?). Assuming he can, Simorai tries to Grab the clumsy fool before he falls (Dex check? - 24).
If he is not within reach or the Grab fails, he does the following. Despite his better judgment, instinctively his Loyal Unto Death (encounter power, ally within 10) training kicks in (curse his elite Janissary training in the service of the Sultan), teleporting him to swap places with Buckthorn (thinking, as he is falling but providing little comfort, that in his blooded state Buckthorn may not survive the fall and hoping that the teleport 10 squares will reduce the fall/damage on Simorai).
 

You succeed in swaping places!

Buckthorn, you find yourself back at the top. You feel lucky.

Simorai can make the athletics check.
 

Simorai extends his hand but the cliff seems a little far to grab hold of anything (Athletics – 12). The water below looks cold. He tries to use Armathor’s Step (teleport 5) to return to the top of the cliff, land somewhere safe on the cliff wall or the ground.
 

He is 80 feet down, and barely holding on to keep from going farther. (check again). He also didn't land that well (but if it was just hard ground, it would have been worse).

Buckthorn -90 HP, bloodied
Dayereth -31 HP
Forge -31 HP
Nar
Sim -26 hp, washing away
 


Simorai tries to get a better hold but feels his grip slipping away (Athletics – 12). He quickly scans the cliff face and underwater for a better location/hold (perception – 20). With a Herculean effort, he swims/climbs to hopefully the better location or at least fights not to be swept away by the water (endurance (crit) – 42).
 
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He easily endures what should be a natural element.

He can try to climb again (climbing through the waterfall makes it a little harder...but its not that hard).
 

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