Leif's 1E AD&D Game OOC


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"Interpretations" can creep in through the narrowest of cracks, I find, and once you realize that your using a few juicy "interpretations," well, it just gets easier to do from there.

But, honestly, I think that was the original intent of E.G.G. It was only later on that he started to throw around goofy words like "Official Dungeons & Dragons." The 1E DMG as much as explicitly says that DMs can and should adapt and change the rules to suit their own games and worlds. To quote the master, "Know the game systems and you will know how and when to take upon yourself the ultimate power.....[The players] are playing the game the way you their DM, imagines and creates it." Dungeon Masters Guide, E. Gary Gygax, TSR Games, 1979, p. 9.
 
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I could never conceive that! [/blatent lie]
Oh don't get me started with your nonsense, DeWar! We were making arcane spellcasters who could cast any spell that they knew spontaneously if they had unused 'slots' available DECADES before the Sorcerer appeared. We just didn't know what a 'slot' was. Our ruling was that a magic-user could cast any spell that he knew in place of a spell of the same level that he had prepared. Of course, if he had a Fireball prepared, then that was what he had to cast first, but if he needed another one then he could cast it in place of any other 3rd level spell that he had prepared.

NOTE: That was then, this is now, and that sort of schtuff is just not too cool. Gimme a break, I was 15 and 16 back then, and I'm .... well ... older now, and, we hope, wiser.
 



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