Basher7
As the kobold stumbles toward him propelled by Bardic magic, Basher7 turns to
pound (1d20+9=22) the little guy into the dust with a fierce
blow (1d10.minroll(3)+6=13) of his Craghammer. Getting into the fight now, Basher7 lets out a roar that in keeping with his mechanical nature sounds somewhat like a steam whistle. He throws his might behind the next
attack (1d20+8=18) and
smashes (1d10.minroll(3)+9 =12) the hapless kobold (KD at M18) in the face.
[sblock=Actions]Move Action: Partial move to M14 only if current foe drops.
Standard Action: Brash Strike Fighter Attack1
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength + 2 vs. AC
Hit: 1[W] + Strength modifier damage.
Target gets combat advantage until next turn.
Minor Action: None
Free Action: Standard attack at +3 thanks to Mowgli.
Free Action: If he is still standing mark the Kobold (who is now at -2 to attack anyone else and if he moves or tries to attack someone else Basher7 gets to attack him as an immediate interrupt)
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[sblock=Mini-Stat Block]
Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:34/31, Bloodied:16, Surge Value:8 with 12/12 remaining
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter:
Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
Battle Rager Vigor currently active giving +2 damage with hammer attacks.
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