Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]

Tarrk and Khellek, don't worry too much about exactly where your moves took you and all that stuff -- the drake has expired!

Graere's arrow strikes the other drake for 13 damage. Basher7 misses that drake, which bites the Warforged for 10 hp damage.

Aimhirghin misses the prone halfling who now stands up again, just as Elerosse's magic missile slams into him for 9 hp damage, and he also crumples to the ground lifeless.

The remaining foe, the gnome skulk, looks around nervously and tries to find someplace to run.

OOC: I'm really not worrying much about a map now. This fight is practically, if not actually over, so just use your best judgment. ;)

[sblock=opponent status]
Drake #1 -35
Drake #2 dead
Halfling Slinger dead
Gnome Skulk Unscathed, but peeing his pants
[/sblock]
 
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Basher7

Angered at the hit, Basher7 tries once more to pound (1d20+7=16) the drake with his craghammer.

OOC: Damage (1d10.minroll(3)+6=13) if a 16 hits.

[sblock=Mini Stat Block]
Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:24/31, Bloodied:16, Surge Value:8 with 12/12 remaining (currently with 3 temp hp)
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11

[/sblock]

[sblock=Actions]
Crushing Surge Fighter Attack 1
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.

* Invigorating: If you are trained in the Endurance skill, you gain temporary hit points equal to your Constitution modifier when you hit with a power that has this keyword. No invigorating power grants temporary hit points more than once per turn, even if you hit more than once with the power or use more than one power with the invigorating keyword in a round.[/sblock]
 

[The Drakes are AC 15, fyi :) ]

Basher7 CLOBBERS the remaining drake, which gasps, pukes a little blood, and falls dead at the feet of his Warforged Clobberer.

ALL: My computer is going into the shop for a couple of days, beginning in less than an hour from now, so I won't be able to post for a bit.

[sblock=opponent status]
Drake #1 -51=dead
Drake #2 dead
Halfling Slinger dead
Gnome Skulk Unscathed, but with very moist britches
[/sblock]
 
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OOC: I'm back, but it's taking me a bit to catch up. Dad, the human rabble is still there, but it would appear that they don't have much stomach for taking on you bruisers!
 

Elerosse

With the others dispatched so quickly, Elerosse steps forward, "Mr. Gnome, sir, a word if you would. If you were prefer to join your friends in the afterlife without discussion, we can accomodate you."
 

Tarrk

In the grip of his rage, Tarrk doesn't wait for an answer by the gnome, but charges into him...

[sblock=OOC]
Sorry, raging barbarian here ;)

If Tarrk can get adjacent with a move action

Move: Move Adjacent to gnome
Standard:Pressing strike (1d20+6=24, 2d12+4=6, 1d6=3) vs AC; Moving through him to gain extra 1(w) damage from Thunder Hoove's Rage.

if not possible,

move: into position to charge
Standard: Charge, Goring Charge (1d6+4=8) (use above to hit roll). On a hit, target is knocked prone.

Trying not to kill!

[sblock=Mini stat block]
Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 36/36 Bloodied: 18
Temporary Hit Points: 0
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 11/11
At-Will Powers: Howl of Fury, Passing Strike
Encounter Powers: War Cry, Goring Charge, Shout of Terror
Daily Powers: Thunder Hoove's Rage

Condition: Rage
[/sblock][/sblock]
 

OOC: Getting adjacent with one move action is going to be a stretch, Dad, so let's go with the Goring Charge that knocks the little blighter prone.

"Eeeek!" says the Gnome as the great minotaur lambasts his frail, fey body and grinds him into the dirt.

The human rabble are all looking like they'd really rather be someplace, anyplace, else! They all seem to be breathing quite shallow, but no doubt it's just because of fear.
 


Really OOC: Thanks, Dad, for the tip and for the glowing recommendation! ;)

Regular OOC: With things being what they are at the moment, this battle is all but over, save for whatever is desired to be further inflicted upon the poor Gnome who is clinging to consciousness by his teeth. The human rabble types are looking pretty scared and worried about what you will decide to do with them now. Otherwise, is a search of the area planned?
 

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