Leif's Homebrew 4E, IC02 [closed]


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Winterhaven

[sblock=Lou]Thanks for insulting renau1g for me in my brief absence.[/sblock]

Fang the Dire Wolf snarls and lunges for some minotaur meat, but alas he is limited to the vegetarian fare of some minotaur fur this round. ;)

Ghraere is up. (All the Heroes can act, and I'll add Urval's attack in the appropriate order later.)

Initiative Order:
Fang the Dire Wolf 24
Ghraere 21
Basher7 19
Urval the Mountain Ogre 19
Khellek 14
Tarrk 9
Elerosse 6

Opponent status:
Urval the Mountain Ogre = 136-10 = 126
Fang the Dire Wolf = 67-22 = 45
 
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Tarrk

Not really satisfied by fighting the enemy's pet, Tarrk charges away from the wolf to the mountain ogre. Cleaving heavily into him, he circles around to help his allies/tribe to flank the beast/giant.

[sblock=OOC]

standard: Charge: Berserker's charge (again) (1d20+13=29, 1d8=4, 2d6.minroll(2)+11=20)
free: Power Strike (4d6.minroll(2)=15)
move: Passing forward to a position that allows me to Flank with an ally next round.

will only hit AC 29 for 39 damage. Good to be a striker :D

drawing no OA because of the badge of the berserker :D.


Basic attack roll is 1d20+9;2d6.minroll(2)+10

[sblock=Mini stat block]
Tarrk Bloodhoof
Perception: 14 Insight: 12 Normal Vision
AC 19 Fortitude 18 Reflex 15 Will 13
Hit Points: 41/41 Bloodied: 20
Temporary Hit Points: 0
Initiative: +3
Action Points: 1 Second Wind: 1
Healing Surge: 10 Surges per day: 11/11
At-Will Powers: Battle Wrath, Berserker's Charge, Passing Forward
Encounter Powers: Goring Charge, Power Strike 1/2
Daily Powers: -

Condition:
[/sblock][/sblock]
 

the elf draws his bow, moves forward and fires three arrows into the dire wolf then moves away

[sblock=Action Details]

Move Action:move as as close to the dire as possible without getting inside it's reach
Minor Action:quarry Dire wolf
Standard Action:twin strike dire wolf(arrow number#1 hits ac 19 for 4 damage; Arrow#2 hits ac 25 for 9 damage and hunters quarry add to the FIRST HIT another 8 points of damage)
AP action: Evasive Strike on the dire wolf(hits ac 22 for 10 and Ghraere shifts 5 squares away from the dire wolf towards Basher)

summary for Gnomes
if it has 19 or less in ac then it only takes 31 points of damage
if it has 22 or less in ac then it only takes 27 points of damage
if it has 25 or less in ac then it only takes 17 points of damage
if it has more than 25 in ac then we are screwed
[/sblock]
 

OOC: I can't really use most of Basher7's powers without a map or at least a better sense of how close together the Mountain Ogre and the Dire wolf are and how close Basher7 is to them.
 

[sblock=Immediate Interrupt OOC for Scotley]
Do like Walking Dad just did and assume whatever you need to assume to do what you want. In fact, it's safe to assume that Basher7 is able to flank with Tarrk against the Mountain Ogre. I'm planning to get a map up faily soon, but please just fake it until then? Thanks.
[/sblock]
*awaiting actions for Khellek, Elerosse, and Basher7*

OOC: Your DM is now a Giant Two-Headed Troll! :) Paragon Level Yay!

Yeah, yeah, shut up renau1g. :p
 
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Elerosse rd 2

Elerosse closes part way and casts again to launch a Magic Missle at the giant.

OOC: Cast Magic Missile (INT v. REF) using the new wand at 10 squares from the giant.
 

Here's a MAP so you guys can quitcherbitchin! :p

Need attacks from Basher7 and Khellek.

Initiative Order:
Fang the Dire Wolf 24
Ghraere 21
Basher7 19
Urval the Mountain Ogre 19
Khellek 14
Tarrk 9
Elerosse 6
 

Attachments

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The shifter moves around to the far side of the wolf, etching a divine rune in the air with his index finger and swinging his flail wildly.

"Lets finish him Basher" the shifter says.

[sblock=Actions]
Move: to R19
Standard: Word of Exchange on Urval - vs ac; dmg (on urval) (1d20+9=16, 1d10+5=8) "hits" AC 18 (forgot the flank from Tarrk) for 8 damage + next attack from ally deals 3 more damage & they gain 3 thp if they hit.
Free: Enter Rune of Destruction State - allies gain +1 to hit the wolf
[/sblock]
 

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