Yeah Trainz I don't mind the change around. He would make a nasty BBEG. I can change around my description of his motives and everything no problem. I had forgotten Slaad weren't OGL And I should no since I hunted all over the SRD for them when I was writing up and adventure with them several months ago.
I'll update all my stuff when I edit the file or sooner if I find time. I will be gone this weekend starting tomorrow so I won't get back to the thread till sunday night so Feel free to change what you need I can adapt it. That should also give time for everything to be done in the dungeon and I can start editing and compiling from there. Let me know if this thing is gonna be hosted like Mark said so I can Focus on the editing a little more. CD-1 wasn't as perfect as it could be becuase I had so much formating to do with this one it will be a lot easier and I can devote more to the editing of the nit picky crap.
and to finish the senetence. The Vent leads to the sewers one thinks due to the smell. I meant for this to mislead the players should they fall for the fake coffin and realize the vamp isn't there. Otherwise they will automatically search for a secret door in there. I hoped with the Little girl rescue angle you could make this time sensitive and make the players think about what they want to spend time on.
Just some thoughts
Oh an Trainz how far away are we from releasing CD-1?
later
I'll update all my stuff when I edit the file or sooner if I find time. I will be gone this weekend starting tomorrow so I won't get back to the thread till sunday night so Feel free to change what you need I can adapt it. That should also give time for everything to be done in the dungeon and I can start editing and compiling from there. Let me know if this thing is gonna be hosted like Mark said so I can Focus on the editing a little more. CD-1 wasn't as perfect as it could be becuase I had so much formating to do with this one it will be a lot easier and I can devote more to the editing of the nit picky crap.
and to finish the senetence. The Vent leads to the sewers one thinks due to the smell. I meant for this to mislead the players should they fall for the fake coffin and realize the vamp isn't there. Otherwise they will automatically search for a secret door in there. I hoped with the Little girl rescue angle you could make this time sensitive and make the players think about what they want to spend time on.
Just some thoughts
Oh an Trainz how far away are we from releasing CD-1?
later