VHawkwinter
Explorer
I have a few ideas kicking around but they have some kinks to work out.I mean, that sounds awesome to me, too, but I also don't know how to track something like that unless it's a computer game.
You could make it easier by making it less individualised in the tracking.
Example: You have your Attack Bonus + 10. They have Attack Bonus + 10. You announce your target and you both roll +1d8-1d8. The amount higher than them that you are determines how how severe of options beyond basic attack they've left themselves open for. If that's enough filtering you're done. If it's not, you need a bit more.
It would be trivial if you're using a VTT, of course.






