moxcamel
Explorer
I award the same xp even to missing players, to avoid this problem. It works out well because I rarely have a player miss more than one game in a row, and we just have somebody else run his or her character that session. And it also avoids the problem of having everyone except one or two players level up, thus wasting their time as they sit around waiting for everyone else to level up their characters.In the Dark Sun game I just joined, the DM prefers to keep everyone's XP together to make things simpler. Players who are absent even get splits on XP and loot. Our first combat, everyone got about 700XP, but to get caught up, my wife and I got a bonus 2k. So we started w/10k and ended at 12702. Tomorrow's session should let us hit L8![]()
Although in my current campaign, and for the first time ever, we're not doing xp. And I'm loving it so far.