(LHHS) [Mini-Game] Kobold Empire: We do this for Kurtulmak! (I)

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Ah damn this. Damn this to heck.

Pthulhe Korag Shendi!!!

[Casts Sleep on the visible scaly thing. 120ft blindsight active on familiar. It can alert me to danger but just empathic. I suppose it'll give me a feeling of fear and danger and then fly a tad int he direction it comes from.]
 

Surprise Round
Kris
Praka
???

Initiatives
Daris: 20
Koddok: 20
Praka: 13
Freep: 11
Kyp: 10
Kris: 9
???: 5
???: 8

Assuming Kris is acting during the Surprise Round with that spell: 2d4 rolled (Result: 2), Save Rolled (Result: 11), Kris' burst seems to take affect on the creature.

However, Listen Check: 5 (failed), no matter...

Another lizard leaps over a sand dune and flings a javelin at Kris (though it had nothing to do with the spell casting), 13 rolled (miss). The force of the javelin isn't enough to pierce your kobold scale.

Daris takes the auto-action to fling a slinged rock (not bullet) and rolls a 3, which fails to come near the creature.

Koddok unfurls and uses his sling to launch a rock at the creature, as his opportunity for peaceful contact has been negated. 17 Rolled, dealing 2 points of damage to the lizard -through it's hide.

Freep auto-action flings a rock (not bullet) and rolls a 13, which is not enough to pierce the lizard's thick skin.

Kris, finally getting another opportunity (assumed once again) will cast sleep (4 HD affected), Save: 11 (failed), the second lizard falls down-asleep.

Each is armed with 4 javelins and a Longspear, A sack with 2 rations, two waterskins, a rock hammer, a bag of saltrice (alchemy component), and 3 units of Alit Hide. The larger one is carrying a tent and two sleeping bags. The smaller one has a pick and a flask of Mazte (a drink).

The creatures stink, and there doesn't seem to be any natural inclination to get anywhere near the things. They will only be asleep temporarily.
 
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Kyp, coming within 30 feet, is almost overcome with the stench of the second Troglodyte, but he makes it through to kill them and grab the gear.

That's right, good old fashioned Troglodytes, also go by the nickname "Clanfear" or "Scentfear."

There is only a short bit of trip left.
 

Hah! Pitifull wannabe Kobolds, that'll teach them and their cowardly kind. For Kurtulmak!

She waves that stench away for a minute and walks over to the corpses as well. Poking a bit around.

Hmmm since my arcanist skills put them down. I think I deserve a bit of the loot, don't you all think? This will do nicely, for now.

She gathers a waterskin, the bag of saltrice, the flask of Mazte and the unit of Alit Hide.

Hmmm, looking at the map... we're almost there. Lets go my scaly friends! The cave shall be ours!
 
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Oh fine, in a rush are you? I was hoping to see some more kobold arguements... but fine!

How do you roll a check for 1/3rd of an hour? I guess I'll just round it up to accomodate possible randomness around the cave.

81 and 25...

You find yourself at the entrance to a cavern, roughly 15 feet wide, darkness enclosing and two moons appearing in the sky, you can see the dry cavern appears accomodating -for a cave. Tiny Scorpions crawl around the entrance, numbering three or four, hunting small spiders and such. Otherwise, everything seems quiet.
 

OOC: I didn't get to thrrow mt throwing stick!

IC: As soon as the trog's are dead, praka scuttles in closer, not affected by the stench, because the other kobolds had him digging out latrines ate the age of 3. He quickly grabs the throwing sticks, as well as the very long pointy sticks, and heads for the cavern

Nive traps to build with sticks, I like sticks

Once arrived at the cave, he'll wait to see what the leaders do

I'm going to make lotsa nice traps, and my own bedroom, just like before.
 

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