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(LHHS) The Light Hearted Hack n' Slash Game (II)

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Krindor takes the gold handed to her by Mak and then hands them on to Elf 3.
"Trust is a fickle thing, but without it we could not build more."
 

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Sorry about the delay. I was intimidated by just how far this update would take you. Lets divide it into sections...

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The elves seem pleased that you didn't rip them off, and as such they become friendly towards the group. It doesn't take them long to sit you by the campfire site and explain the nature of their trap. They explain that constructs have been looting the woods, draining natural water reservoirs and then flying off. Apparently these creatures appear to be ball-like, and are violent to the core: launching arrow-tips at them at incredible speeds and destroying even the large displacer beasts that live here. Every day they try to catch one in nets, webbing, and all manners of traps with no success. They can't be sure what the solution is, and they don't know what is going to come of this place if these creatures continue to loot the area.

Brawn, however, suspects something is wrong with these elves. They don't smell like elves, they smell like something... different. They smell more like cats than anything, but he doesn't have too much time to investigate. He definitely memorizes that smell, and the identities the elves have named themselves as.

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As you wake up the next morning, you travel safely for eight full hours, arriving safely in Allimon, the town your destination has been set for so long. Time has passed, and although your current mission is urgent, the hardship is obviously over. This city is built into the skies, with many buildings that climb over the trees. Everything in Allimon is constructed from the limestone and marble that the nearby quarries allow access too, making for a network of mines under the city. The only building that amounts to an exception is that of a huge white sphere, a pearl that is roughly 300 feet wide, hollowed out and coated with Mithril. The building has withstood all attackers for over 300 years, as is commonly known. This city has been razed and restored six individual times in that period, often with many deaths and heroes being invested into both stages.
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The primary part of the group travels directly to see Khelon's mentor. He greats everyone warmly, promptly treats the woman, and takes Khelon to the side for some conversation.

Khelon is introduced to the prospect of a major problem in the Northern Coasts Region. Apparently there have been many troll-pirates raiding the area and kidnapping women and children. Also, the church is having political turmoil with the generally accepted church of Nerull, and a certain local apothecary that has been selling alchemical mixtures that distort a persons mind, in an addictive way. The substance is an oil that need only be sprayed to cause a person to be affected as if blinded by color, and the subject begins to take normal damage as subduel damage up to a certain amount. Apparently some Khajiite traders (cat people) have been actively moving the substance into town through their connections.

When the womans healing is completed there are two men waiting for her. Montano, and her lover. She confesses that she wants to go with her lover, but Montano can provide papers that state that the girl belongs to her as property. Despite the disaproval of the church, slavery is legal in this region.
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In Addition
Khelon gains 250xp for being the primary motivation
Brawn gains 100xp for being so incredibly perceptive, despite his confusion
Everyone gains 750 xp for saving the woman.
Everyone gains 800 xp for making peaceful contact with the elves instead of directly engaging them.
Everyone gains 300 xp from the passive encounter with blink dogs
Everyone gains 600 xp from the passive encounter with the mysterious creature
Everyone gains 300 xp from the passive encounter with the drow.

Total up all your xp and inform me of your new totals, you can level now.

Oh, and Montano awards every one of you 75 gold pieces for the rescue of his peasant woman. The lover provides his thanx, but he is a poor man with good intentions, not a wealthy but self-absorbed man.
 
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Rumors? Interests? Jobs?

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Some problems in this town are well known, and some things are not. For one, a particular civilized troll has been working with the town guard recently. He thinks he is a super hero, to say the least for him. Some of you could have seen him beating up peasants for loitering, knocking local shops over on his way to catch a thief. Throwing people out windows, and the like are all 'normal work' to this troll. His reputation is that apparently some adventurers trained him to fight crime, then left him out to dry. He was instantly employed by the police force after his glorious debut, removing an entire underground sindicate with the aid of the afformentioned adventurers. Now he is a menace to the job he enjoys so much.

Also, there have been abductions here, oftentimes by mysterious "insect-people." It isn't all that often, but about once every 90 days someone goes missing. The population simply locks their doors during the expected time, but despite this someone goes missing every 90 days. The previous six were all men on patrol for the creature, and an investigation has had some success, identifying that the creature will be apprehended soon, according to authorities.

A certain potter has also had some success, selling clay weapons that "work as good as metal ones" for one third the price. He claims the items work like any well crafted blade, and as far as the town guard is concerned he tells the truth. They have been slowly replacing their arsenal for the cheaper clay weapons...

And that covers your first day in town.

There are a few places to stay here, most notably:

The Church
The Temple of the Place of The Moon of the Sun
The Insane Pilgrim Inn
The Stench n' Wench Bar
and
Mother Almychilrensded's Roach Motel
 

Khelon has 4030 XP.

Khelon turns to Montano
"This woman does not wish to go with you but you do not seem cruel so I do not wish to do you harm, how much would it cost to buy her freedom? "
 

900 Gold Pieces. She's the daughter of a Noble Woman who was in debt to me that much exactly. She makes a good servant, and not paying her has done me some good for saving on expenses. Pay off her debt and I'll hand her over, along with the paperwork.

If you can't afford that, I'm always willing to talk again later, but I never haggle.
 

2913 XP, altho I think I'm missing something as my total was just 163 before this XP :rolleyes:

"Perhaps we should, after filling our supplies and perhaps getting rid of the carts, go research the big collision sound we heard?"
Krindor will stay at the church for the night(s).
 


Dalamar said:
2913 XP, altho I think I'm missing something as my total was just 163 before this XP :rolleyes:

"Perhaps we should, after filling our supplies and perhaps getting rid of the carts, go research the big collision sound we heard?"
Krindor will stay at the church for the night(s).

Your missing XP for the Troll Battle and the Battle with the Kobolds.

I'm 90% sure that it is one of those two. Both happened in the last thread, not the current.

The troll was worth 150 xp (you may have gotten that)
The kobolds were worth 850 xp.

Had to look that up for you, but that covers your missing lot methinks.
 

3775 for Khala

which does beg a question: Should we level up to lvl 2 or 3? Needs to be asked since we are still running around with level 1 stats.
 


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