In a campaign to start up soon I have a a flowing-style polearm-wielding light fighter type, using a Guan Do-like weapon (more in the northern Shaolin style than the Hung Gar style of fighting), and who is unarmored. Think fluid movement and fighting motions accross the battlefield, using skill and grace over armor and power.
What I've noticed is that there seems to be a dearth of feats or options for the non-armor wearing or the tricky-style fighter. Bluff as a skill seems mostly useless unless you have sneak attack (denying their dex bonus, esp at higher levels, not really as worth it for a single attack)... and I've found hardly any feats for improving AC above and beyond Dodge and Combat Expertise if you're not wearing a shield.
What might I have missed in my quick looking? What feats can improve AC? What feats open up options for using various skills and abilities to gain advantages in combat, be it bluff, intimidate, tumble, perform (dance), etc? What might I be able to steal from a class somewhere? I'm looking for something that will keep my combats from being straightforward ones -- I'll have tumble for mobility accross the battlefield, I'll have Improved Trip soon enough, but what other options are there for the slick fighter who fakes out their opponents and strikes with skill?
thanks!
not_me
What I've noticed is that there seems to be a dearth of feats or options for the non-armor wearing or the tricky-style fighter. Bluff as a skill seems mostly useless unless you have sneak attack (denying their dex bonus, esp at higher levels, not really as worth it for a single attack)... and I've found hardly any feats for improving AC above and beyond Dodge and Combat Expertise if you're not wearing a shield.
What might I have missed in my quick looking? What feats can improve AC? What feats open up options for using various skills and abilities to gain advantages in combat, be it bluff, intimidate, tumble, perform (dance), etc? What might I be able to steal from a class somewhere? I'm looking for something that will keep my combats from being straightforward ones -- I'll have tumble for mobility accross the battlefield, I'll have Improved Trip soon enough, but what other options are there for the slick fighter who fakes out their opponents and strikes with skill?
thanks!
not_me