Interesting stuff.
Not only do I agree, but IMX as a DM, I've found that when I don't game the system in such artificial ways, the players tend to do the same. Kinda neat, that.You're right that I haven't observed this phenomenon... cause as a DM, I'd never actually run my monsters in such a stupid, illogical fashion even though the rules "allow" me to do so.Same reason why I'd ever have that group of 20 goblins each try and run past the fighter in the tunnel in order to bum rush the wizard in back.
There is something to be said for trying to run fights at least a little bit "realistically" and not always game the system. LOL.
Not only do I agree, but IMX as a DM, I've found that when I don't game the system in such artificial ways, the players tend to do the same. Kinda neat, that.
Something can be balanced and still unliked. If they design similar features that appear to be moving away from the BM ranger design, I think it's safe to say the proof is in the pudding.OR...
The BM isn't nearly as broken as people claim, and people who have played it in actual game play haven't seen any major balance issues, and thus there's nothing to fix.
OR...
The BM isn't nearly as broken as people claim, and people who have played it in actual game play haven't seen any major balance issues, and thus there's nothing to fix.
Something can be balanced and still unliked. If they design similar features that appear to be moving away from the BM ranger design, I think it's safe to say the proof is in the pudding.
Something can be balanced and still unliked. If they design similar features that appear to be moving away from the BM ranger design, I think it's safe to say the proof is in the pudding.
the monsters aren't supposed to win.
No, I agree that concerns about BM's power level are overblown. Hunter is better overall primarily because Beastmaster doesn't scale as well with Sharpshooter. A custom spell, magic item, or a stronger companion can easily compensate for the difference with a minimum of house-ruling.Oh, I totally get that. Most everyone has an aspect about the game, be it a class or race or whatever that they don't like that is balanced. I was more referring to those statements we keep hearing about how the BM is broken or underpowered.
Also, and this just a pedantic pet peeve, but the phrase is 'the proof of the pudding is in the eating."Common error, like when people say, "I could care less" or "irregardless"
Maybe not at your table! but if 1in10encounters dosnt drop at least 3/4 of the party my pcs get sloppy and then wonder why that stupid thing they did got the killed/imprisoned
I'm not saying the PC's are supposed to win without some adversity, but outside of harmless non killing pc drops, the monsters are supposed to lose. It is a central premise that a lot of dms fail to realize, that in the end the players are supposed to succeed. As the DM it takes no effort to kill the PC's, but it takes a ton of effort to make the PC's think they might die. A lot of DMs get lost in trying to stop the players and that leads to dms displeased with the game they are running. A fully dead PC (incapable of being rescued) is a failure on the part of the DM in my book (outside of permanent character retirement requested by the player themselves).