Brown Jenkin said:
I don't think anyone is saying that print or digital is better. They each have thier own uses and pros and cons. What people are complaining about is that rather than serving both customer bases they have chosen to serve only one. Before it was the print people, now it is the digital people. The print people are (IMO) justified in complaining that WotC has chosen not to serve thier needs anymore. What we (for I am one of these people) are asking for is why our needs are no longer worth serving. The print people arn't saying there can't be a DI, just that it needn't be an either or option. Paizo has stated that they would have liked to continue on and they were paying WotC licence fees to do so. So I don't think it is too unreasonable of a request to ask why the print people are no longer considered worth getting money from. I realize that WotC doesn't want to give away its all its finances, but they can surely come up with something to respond with that doesn't give everything away. I am not talking about individuals posting here (who obviously don't have the authority to do so), but the PR department whose job it is to make the company look good. Right now that part of the company from an outside perspective doesn't seem to be doing thier job.
The prevailing theory (aside from "WotC R t3h h4t3rz!!!") seems to be that, to keep the print magazines, they would have either had to a) not used the Dungeon and Dragon brands, at least for - ironically - print collection purposes, or b) produced a marginally profitable product with a significant risk of outright failure in-house.
As to why the print people's needs aren't worth serving - keeping in mind that we're talking about the Dungeon and/or Dragon reading people, not people who buy print products in general or even print D&D products -, one could start with the fact that the 'print people' constitute approximately 1% of the D&D customer base. That's assuming, of course, that not one person currently listed in Dungeon and Dragon's circulation figures is as or more interested in digital content.
On the flip side, the 'unique visitors' Wizards' site gets on a monthly basis are about 260% of the D&D customer base. Now, as people have pointed out, not every one of those uniques really is, and not every one, perhaps not even MOST, are D&Ders. FWIW, and I have *no* idea how much that might be, by my calculations about 42% of all posts on Wizards' forums are D&D or d20 related.
Let's say half of the 13 million 'uniques' are not really unique; we'll round down and say only about 6 million are. Out of those 6 million, only 42%, or 2,520,000, are on the site for D&D. Out of those, only 10%, or 252,000, are willing to pay for online content. Let's further say (and here we veer into purely hypothetical territory) that no Dragon or Dungeon readers are among those 252,000, and that no one who buys or subscribes to Dragon does to Dungeon, and vice versa. That still leaves the Digital Initiative with twice as many subscribers as Dragon and Dungeon have copies in circulation.