Moon's Brand momentarily weighs the situation in her head. We need to reach Durenor, at all costs. If we free the captain, likely he'll take us for free, and seeing as we don't exactly have much money this would be helpful. In this lawless land, who knows what the charges are, and death seems a high price to pay. It's not as if we're freeing him from a Sommlending prison. . . After a moment's delay, Moon's Brand tosses the keys to a waiting Skimmer.He holds his hand out for the keys.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.