clearstream
(He, Him)
As others have pointed out, the maths on long jump is broken. By RAW you jump higher vertically through long jumping than high jumping, since you effectively divide your check result by 4 for vertical height when long jumping, instead of by 5, given a run up.
My proposed fix is this.
Distance Jumped Horizontally: Make an Athletics check and divide your check result by 2. This is the number of feet you can leap across.
Distance Jumped Vertically: The vertical distance you clear is equal to one tenth of the distance you jumped horizontally.
Running Start: If you move at least 2 squares before making the jump, your Athletics check result is the distance you jump horizontally in feet.
Uses Movement: Divide your distance jumped horizontally by 5 to determine how many squares you clear. The square after that is the square you land in. If you run out of movement, you fall short. You can end your first move in midair if you double move.
Acrobatics: Make an Acrobatics check with a DC equal to your Jump check result. If you succeed, the vertical distance you clear is one fifth of the distance you jumped horizontally, instead of one tenth.
Does the above look like a good fix?
-vk
My proposed fix is this.
Distance Jumped Horizontally: Make an Athletics check and divide your check result by 2. This is the number of feet you can leap across.
Distance Jumped Vertically: The vertical distance you clear is equal to one tenth of the distance you jumped horizontally.
Running Start: If you move at least 2 squares before making the jump, your Athletics check result is the distance you jump horizontally in feet.
Uses Movement: Divide your distance jumped horizontally by 5 to determine how many squares you clear. The square after that is the square you land in. If you run out of movement, you fall short. You can end your first move in midair if you double move.
Acrobatics: Make an Acrobatics check with a DC equal to your Jump check result. If you succeed, the vertical distance you clear is one fifth of the distance you jumped horizontally, instead of one tenth.
Does the above look like a good fix?
-vk