BlueMoonX79
First Post
Hey there! First time poster, but I've browsed these forums for a long time and there's some amazing insight here, so I could use some of that help.
My group and I are getting ready to do ToA for Adventurers League, and I really want to be a Hexblade Warlock w/Pact of the Blade for my group. But I'm... pretty bad at optimization. Normally I can wing it well enough to do stuff but ToA doesn't joke around, so I gotta bring something really good.
My goal is to be a melee expert for combat, but obviously as a warlock I should still have some good spell backups/support in and out of combat.
If anyone has build suggestions/optimization ideas, I'd love to hear them! Thanks in advance for any help
EDIT: I should mention the party build in case that's needed!
-Divine Soul Sorcerer
-Circle of Dreams Druid
-Forge Cleric
-1 other class (player has been sick so they haven't gotten much time to plan)
My group and I are getting ready to do ToA for Adventurers League, and I really want to be a Hexblade Warlock w/Pact of the Blade for my group. But I'm... pretty bad at optimization. Normally I can wing it well enough to do stuff but ToA doesn't joke around, so I gotta bring something really good.
My goal is to be a melee expert for combat, but obviously as a warlock I should still have some good spell backups/support in and out of combat.
If anyone has build suggestions/optimization ideas, I'd love to hear them! Thanks in advance for any help

EDIT: I should mention the party build in case that's needed!
-Divine Soul Sorcerer
-Circle of Dreams Druid
-Forge Cleric
-1 other class (player has been sick so they haven't gotten much time to plan)
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