Looking to make Egypt-like fantasy world

Joshua Dyal said:
:eek: :o Whoops! Got my timing turned around there... For some reason I had thought that Tutankhamen was right before the Sea Peoples, which brought the Hittites down completely and replaced them with... the Phrygians, I think?

That's correct, though the "Neo-Hittites" lingered in a few northern Syrian city-states and in Cilicia and preserved Hittite culture until they were wiped out by the Assyrian juggernaut four centuries or so later.

Scott Bennie
 

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Josh,

I do agree FRCS/Faiths and Panethons is unnecessary if you have either Necropolis (which I like a lot) or Deities and Demi-gods.
 

I'll chime in with the crowd and say that GURPS Egypt and Dieties and Demi-Gods and a trip to the local library with the wonderful bibliography in the back of GURPS Egypt should more than do the trick.

Tom Kane, the writer of GURPS Egypt is a great guy, I've gamed with him a handful of times and he is just a swell fella.
 

I like Necropolis - it has very comprehensive monster & deity sections. It has a bit of a cartoony feel to me though - I think EGG rather ignores the many dark sides of Egyptian culture for a '4 colour fantasy' feel. Also his Khemit is an Egypt still at the height of its powers after 5,000 years, which didn't fit my gameworld very well - my own world's version, Arypt, is a decadent land lost in faded dreams of past glories. I'd like the feel to owe as much to REH as EGG.
 

Check out the 3-module Desert of Desolation series written by Tracy Hickman. It includes I3 Pharoah, I4 Oasis of the White Palm, and I5 Lost Tomb of Martek. The imagination and details of the modules really bring the setting to life. From desert smugglers to priestly orders than have converted to undeath. From sailing on a sea of glass to exploring a city sunken beneath the sand. You could probably buy a copy on Ebay or Amazon.
 

Joshua Dyal said:
There's a lot of really weird ideas out there, though -- like evidence that the Sphinx was built thousands of years before the Pharoahs when the climate was rainy and fertile rather than dusty and dry at Giza, for instance.
Not really anything weird about the weathering patterns of rock... Just what it mean to the history of the world. As maybe their is more truth to the tales of an old greek philosopher than use to be believed. :D

I secound, Desert of Desolation , or I might be third upon the list now... great series and it honestly should have lead to it's own setting like Ravenloft did.
 


Joshua Dyal said:
It's weird as in it's outside mainstream Egyptology, not that the idea of rain-weathering patterns is weird in and of itself.
So they didn't make the sphinx and mankind should be getting their history straight.

maybe we will and maybe we won't...

dwarf, that is an intresting concept if your intrested. Have your egyptian culture live on the ruins of an older culture that they don't totally understand but change to fit their needs. :D
 


Definitely check out the Desert of Desolation series if you can find it. Great modules.

Also, definitely check out the 3E Deities & Demigods. Even if you don't buy it, you won't be sorry you looked it up.

-Emiricol
 

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