Thomas Shey
Legend
To agree but reframe less harshly, its ok to have things to learn how to do or finesse.
And when people don't essentially blame the designers of a game for the fact they aren't in sync with that design, I do. If someone says "I can't seem to run the game the way the designers expect me to" I'll nod my head and say "That's always going to be a problem with strongly designed (as in, designs trying for a particular kind of effect) game systems; they're going to work really well for some people and not well for others".
(This is besides the issue that as noted, the first two PF2e APs were, as per usual, fighting the last war with the usual problems that creates. But I'm playing in Age of Ashes, so I know it can still be done, even if a couple of places are pretty rough).
Ive been GMing a decade, and recently paged through the basics-of-basic GMing techniques presented in the GMG and was embarrassed to realize I need a back to basics revitalization of my moment to moment techniques-- evocative descriptions and the like, theyve definetly withered over time as i havent been paying attention.
Absolutely a thing; I suffer from it seriously (arguably never really been my strong suit, which is setting design and NPC depiction in play). Of course in my case I'm also an old fart and probably a bit set in my ways.