Sejs said:
Maybe I'm missing something here, but in the absense of a will or stated request from the deceased, how does the guy's family necessarily come before the man's comrades-in-arms? You know, the people who fought, bled, and struggled along side him. The people in whom he entrusted his life, and whom entrusted him with theirs.
Because culturally, there is a common law precedence that says by default, your relatives get your stuff. This is the ways things have been done for thousands of years, and it stands to reason, that if the GM hasn't defined it differently, it works the same in the game world.
So, unless you say where you want your stuff to go, your friends are stealing from your family.
What this means:
if the party is idly standing around your body, wondering what happens next, your stuff technically belongs to your next of kin. In most cases, the only way next of kin will get the stuff is if the party delivers it (or news of it)
if the party is idly standing around your body, wondering how they'll beat the evil Lichymandius, they should take your holy sword and layeth the smack down.
if the party is idly standing around your body, wondering what your stuff will go for when they get back to town, then you're family is being robbed. You can hope your next PC, brother of DeadBob hears of this.
There's probably a big difference in ethics on the matter, if your taking an item to help in against an immediate threat (like versus the same thing that got a party member killed), versus wanting the dead PC's stuff because of greed.
Given that a normal party has everbody equipped appropriately, in theory, nobody NEEDs the dead guy's gear. If you take it and sell it before the replacement PC comes in, then you've got no gear to equip the new guy (especially dangerous if the DM does not give the new PC any starting money, but does give him a similar level).
Additionally, would you want your PC to be stripped down by your vulturous friends?
Janx