D&D 5E (2024) Lorwyn: First Light Released on D&D Beyond

Fey plane includes new species, feats, and more.
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The D&D/Magic The Gathering crossover book Lorywn: First Light has been released over on D&D Beyond.

Lorwyn-Shadowmoor is a MtG plane which switches between its night and day aspects ever 300 years. Lorwyn is the 'day' aspect and has strong fey influences and does not feature humans.

The digital-only release includes the Lorwyn Changeling (which differs from Eberron Changeling in interesting ways) and Rimekin (an ice-person) species, and two new elven lineages: Lorwyn elf and Shadowmoor elf. Feats are Shadowmoor Hexer and Child of the Sun (tied to Lorwyn Expert and Shadowmoor Expert backgrounds).

You can grab Lorwyn: First Light on D&D Beyond for $14.99.

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Travel from the Forgotten Realms into an all-new fey realm with this Magic: The Gathering crossover!

Journey beyond the Forgotten Realms to the beloved plane of Lorwyn-Shadowmoor, where eternal sun shifts into eerie moonlight. Here, you’ll discover new Fey-inspired character options, a rich gazetteer of mystical locales, monstrous incarnations of nature, and ready-to-run adventures.
 

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Production casts are hardly near zero. I haven't printed in ages, so this isn't quite the truth it once was, but my cover art was virtually always my highest expense.
Paying an artist is like paying an author. Both need fair compensation.

By production I meant making digital content available.
 

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I mean if we compare it to video game DLC, a "season pass" usually goes for half the main cost and provides maybe 25% more content (give or take).

How does this DLC set (collectively) compare to that?
collectively, it is about 100 pages, so about 20% of the two FR books, maybe up to 25%, not sure about exact page counts, and it costs over 2/3s of the two digital books. So not even a good price compared to video games where DLC is notoriously overpriced
 

that is basically my point, their DLC is overpriced… you can call it ‘not cost effective’ but that really is the same thing
I doubt they would bother for less, nor would I expect them to try.

I do somewhat hope they find "Beyond only" a failed experiment, but thst effectively also means the death knell of small D&D products, which I am also fine with.
 

I doubt they would bother for less, nor would I expect them to try.

I do somewhat hope they find "Beyond only" a failed experiment, but thst effectively also means the death knell of small D&D products, which I am also fine with.
If only there was another digital format that could be leveraged, one that revolutionized and democratized TTRPG creation and allowed folks to create, unbeholden to the needs of printers.
 







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