D&D 5E (2024) Lorwyn Eclipsed, the MtG set releases January 2026, could tge Lorwyn D&D be released concurrently?

I've been reading about Lorwyn-Shadowmoor as of late, and I'm very excited for when this book comes out eventually!! There's so many cool concepts to play around with in this setting, and I hope we get some new playable species like the kithkin, and some new monsters, like the noggles!!

I also wonder if there'll be any subclasses in this book? There's so little info about it as of now that there's no way to know, but I wonder what sort of subclasses would work with it?
Kithkin are so akin to Halflings that unless they're treated like Kender, I don't see them needed as their own species.
 

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Kithkin are so akin to Halflings that unless they're treated like Kender, I don't see them needed as their own species.
Practically all the Lorwyn races have direct DnD parralels

Kithkin = Ghostwise Halflings
Boggarts = Goblins
Merrow = Triton
Flamekin = Genasi
High Elves, Fairy, Giant almost as is (you could use Goliaths or Stone Giants)

Its the cultures and fey heritage that are different, the basic biologies are virtually identical

Treants might be reflavoued Firbolgs (large and druidic)
Changelings are the only ones who dont have a direct parralel, although Plasmoid or Eberron changling is there
 

Practically all the Lorwyn races have direct DnD parralels

Kithkin = Ghostwise Halflings
Boggarts = Goblins
Merrow = Triton
Flamekin = Genasi
High Elves, Fairy, Giant almost as is (you could use Goliaths or Stone Giants)

Its the cultures and fey heritage that are different, the basic biologies are virtually identical

Treants might be reflavoued Firbolgs (large and druidic)
Changelings are the only ones who dont have a direct parralel, although Plasmoid or Eberron changling is there
While I can totally see WoTC just reskinning existing species for this setting, I do somewhat hope they'd be willing to really play into what makes each of the Lorwyn-Shadowmoor species unique. Things like the kithkin's thoughtweft, the various appearances of the boggarts, etc. Who's to say though.
 


I've been reading about Lorwyn-Shadowmoor as of late, and I'm very excited for when this book comes out eventually!! There's so many cool concepts to play around with in this setting, and I hope we get some new playable species like the kithkin, and some new monsters, like the noggles!!

I also wonder if there'll be any subclasses in this book? There's so little info about it as of now that there's no way to know, but I wonder what sort of subclasses would work with it?

I want Noggles to be playable too, they feel the most unique, but still practical to be played.
 

All in all, the sets didn't have a particularly strong mechanical identity with keywords tied to particular factions or colors. Instead, their main focus was "creature type/color matters". The main thing the sets are remembered for today are the fairy-tale vibes.
I disagree that Lorwyn/Shadowmoor didn’t have strong mechanical identities. However, what you’re probably picking up on is that they released around the time that the “New World Order” design paradigm was starting to be put into practice. NWO was essentially the polar opposite of the current “FIRE” design paradigm - trying to directly combat the complexity creep that had been making its way into the game, culminating in the infamously complex Time Spiral block. Of course, with FIRE now being the design principle du jour, the idea of Time Spiral block being overly complex seems quaint. But, at the time it was an unprecedented degree of complexity, and NWO design set out to fix that problem by keeping the amount of rules text on common cards to a minimum - common creatures being predominantly “vanilla” or “French vanilla,” with only a few exceptions per set, and common spells having simple, easy to grokk effects. Uncommon cards were permitted to be a bit more complex, and rares were free to be as complex as the concept demanded (mythic rares didn’t exist yet). Simultaneously, sets had much more broad but focused themes, like “creature type matters” and “color matters,” in contrast to Time Spiral block’s somewhat confused mess of themes - everything from past/present/future, to nostalgia, to setting the stage for the introduction of Planeswalker cards, to exploring time as a resource.
 
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I wonder how a Lorwyn-Shadowmoor setting would even work. The scale of the time for a change/swap would basically mean you were playing in one setting or the other.
I’m guessing you didn’t read the novel (can’t say I blame you, the writing quality of magic novels was inconsistent at best.) The plot ended with Lorwywn-Shadowmoor’s day/night cycle returning to its natural cadence. Rather than mirror planes that transform every 1,000 years or whatever it was, they’re just the daytime and nighttime states of the same plane now,

Obviously they could retcon that, if they think doing so would make for a more compelling story for the return set. But that was the state of things last we heard.
 

I’m guessing you didn’t read the novel (can’t say I blame you, the writing quality of magic novels was inconsistent at best.) The plot ended with Lorwywn-Shadowmoor’s day/night cycle returning to its natural cadence. Rather than mirror planes that transform every 1,000 years or whatever it was, they’re just the daytime and nighttime states of the same plane now,

Obviously they could retcon that, if they think doing so would make for a more compelling story for the return set. But that was the state of things last we heard.
OOOOoOoooooooooo.

So the deal you made in daytime....oh my.

THAT makes it fascinating.
 

OOOOoOoooooooooo.

So the deal you made in daytime....oh my.

THAT makes it fascinating.
I am guessing they won’t bring back Daybound and Nightbound from Innistrad Midnight Hunt because of how unpopular they were (not to mention the number of spells cast in a turn being the trigger for day and night being pretty specifically tied to Innistrad’s werewolves), but I am low-key hoping they find some way to bring back the day/night mechanic. Either way, I’ll be surprised if the set doesn’t feature a LOT of double-faced cards.
 

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