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D&D 5E Loss of genericity

Being able to solve someone with homebrews/houserules doesn't mean it isn't a problem and that the capability to tell the same kinds of stories wasn't hurt, just by having to ask for permission -which is denied most of the time- in order to get something similar to what I was used to play my ability to play the character I'm used to play has been hampered.
But the problem here isn't 5e's implementation of the Sorcerer class, it's that you really, really like another edition's implementation of the class. Unless you can be flexible about it, the only solution is: play the edition with the Sorcerer you like.

Right now, my group's converting their old 4e PCs to 5e. All kinds of specific abilities are being lost/changed. We just have to deal with it. Or go play 4e.
 

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