D&D 5E Lost Mine of Phandelver - CG

eayres33

Explorer
“Yeah we can get you a goat or a donkey perhaps, it will take a few minutes but that should get you by for a bit.” Salazar flashed a concerned look over to Jax as he took a small step backwards.
 

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Charwoman Gene

Adventurer
GM: I need some info here. If anyone has one solitary thought of betraying the creature, you must make a Charisma Save DC 15.


"You found all their treasure... nothing left but.. my treasures!"
 


Charwoman Gene

Adventurer
"You try to cheat me!!! I know how you can give me fresh meat!"

The creature glares at Salazar as it's eye begins to glow with an aura of sickly green energy.

OOC: Roll for Intitiative. Beat a 14 and you may act before the nothic.
 


tglassy

Adventurer
Jax launches himself to the side, using his wings to carry him over the chasm. He lifted his rod and sent a beam of energy at the creature.

Eldridge Blast: [roll0]
Damage: [roll1] and gets knocked back 10 feet.
 



Charwoman Gene

Adventurer
The nothic blasts out a terrible green ray at Salazar. He can feel it withering and sapping the strength from his flesh.
OOC: 9 necrotic damage; DC 12 Con save for none.
Party is up.

Nothic
Armor Class 15 Natural Hit Points 45
STR 14 (+2) DEX 16 (+3) CON 16 (+3)
INT 13 (+1) WIS 10 (+0) CHA 8 (-1)
 


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