Sebastian O
First Post
Hello all!
I wanted to start a thread to see if there is interest in playing in a Dungeon Crawl Classics adventure with a DM who is fairly new to the play by post format. I'm looking for 4 or 5 players who like role-playing interesting characters, in addition to the standard fun of solving puzzles, defeating monsters, amassing treasure, and so forth. I expect this game to be a learning experience for all involved, so if you are looking for an opportunity to break in with your first game on these boards, this may be your chance!
I am not sure yet which specific DCC adventure I would like to run, and I'm open to ideas. The fact is, I plan to buy the adventure in PDF form, assuming I can get a group together. Some of the newer products out from Goodman look very good. However, I would like to keep this to a low-level adventure, just to keep things relatively simple.
I should also mention that, as this will undoubtedly be a combat-heavy game, I'd like to try something different to keep combats moving along quickly and smoothly. There won't be any grids or combat maps in this game. Rather, I want to rely on player imagination and DM description to handle the combats, much like older editions of the game. This way, I hope, combats will feel less like a tedious strategy game, and more like an ongoing, cinematic narrative. I'd like to keep flanking, attacks of opportunity, etc., but use them more abstractly. I have some concrete thoughts on this, and some details are yet to be worked out. However, I thought it fair to reveal my plans, so you can determine whether this is a game you'd like to try or not.
Hopefully, we can get a group together and give this a try. Please, join the discussion if you like. I'd be more than happy to answer any questions you may have.
-Sebastian
I wanted to start a thread to see if there is interest in playing in a Dungeon Crawl Classics adventure with a DM who is fairly new to the play by post format. I'm looking for 4 or 5 players who like role-playing interesting characters, in addition to the standard fun of solving puzzles, defeating monsters, amassing treasure, and so forth. I expect this game to be a learning experience for all involved, so if you are looking for an opportunity to break in with your first game on these boards, this may be your chance!
I am not sure yet which specific DCC adventure I would like to run, and I'm open to ideas. The fact is, I plan to buy the adventure in PDF form, assuming I can get a group together. Some of the newer products out from Goodman look very good. However, I would like to keep this to a low-level adventure, just to keep things relatively simple.
I should also mention that, as this will undoubtedly be a combat-heavy game, I'd like to try something different to keep combats moving along quickly and smoothly. There won't be any grids or combat maps in this game. Rather, I want to rely on player imagination and DM description to handle the combats, much like older editions of the game. This way, I hope, combats will feel less like a tedious strategy game, and more like an ongoing, cinematic narrative. I'd like to keep flanking, attacks of opportunity, etc., but use them more abstractly. I have some concrete thoughts on this, and some details are yet to be worked out. However, I thought it fair to reveal my plans, so you can determine whether this is a game you'd like to try or not.
Hopefully, we can get a group together and give this a try. Please, join the discussion if you like. I'd be more than happy to answer any questions you may have.
-Sebastian
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