[LPF] A Bad Light

Fury, human male - Rogue/Bard

Seeing that Anna seems to have dropped the creature with her spell Fury immediately reverses direction ending up on the other side of the creature. He waits until Borric gets into position before making an attack.

[sblock=Actions]Move: to I2
Standard: ready attack for when Borric is in threatening/flanking position. DMG = 0 :([/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 31
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 
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Borric Hawkins, Male Human Fighter

Now that the creature is stunned, they have a chance to maybe hack it up. Borric calls to Anna, "Don't you have some Magic Missiles or Acid Splashes in your bag of tricks. Those will do full damage. It is the only way to win this fight."

Borric slashes again, but the tough hide closes up the wound to little effect. The fighter is wishing he had kept that finely crafted greatsword.

[sblock=Actions]Free Action: Talking
Standard Action: Melee attack; MWK Guisarme (1d20+9=17, 2d4+4=9)
Move Action: Move to H5 to flank
[/sblock][sblock=Mini Stats]Initiative: +4
AC: 21 (23 with shield, 19 flat-footed, 13 Touch)
HP: 33 Current: 33
CMB: +6 CMD: 18 Fort: +5 Reflex: +3 Will: +2 (+3 vs. Fear)

Current Weapon in Hand: MWK Guisarme[/sblock]___________________________

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Borric Hawkins
 

Seeing the creature stunned, Syl ran up to it and made his move. "This might ding it up a little."

OOC: Move action to move to the creature. Standard Action cast Shocking Grasp.



Mini Stats: [sblock] Human Witch 3
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 26 Current: 26
CMB: +0 CMD: 12 Fort: +3 Ref: +3 Will: +3
Spells Remaining: 1st 1/3, 2nd 1/2
Hexes Remaining: All, except Fortune used on Fury and Borric and Healing on Syl and Anna
In Hand: Dagger[/sblock]
 
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Completely unable to move out of the way, the grick takes the full force of the electric shock that surges through it's body, and it is really not looking in very good shape as Sylvain pulls his hand away.
 

Seeing the creature hit hard by Sylvain's spell, Anna dashes in close, moving right up next to the creature.

"I don't have much in the way of offensive magic! I'm rather limited in what I can do at this point, but keep up the good work!" She yells.

Another spray of blinding light shoots forth from her hand at the Grick point blank.

[Sblock=Actions] Moving up to the grick as to not hit any of the team, casting another DC 16 Color Spray[/sblock]

[sblock=OOC] As a 2nd level Sorc, my spell selection is extremely limited. The first 3 levels always blow when you play a sorcerer in my experience. Come next level I'll have more offensive options. [/sblock]

[sblock=Mini Stats]
Anna Belacqua

Initiative: +0
AC: 10 (10 flatfooted, 10 touch)
HP: 10/10
CMB: -1 CMD: 9
Fort/Reflex/Will: +1/+0/+3

Currently in Hand: nothing in hand

Spells:
1st Level: 1/6 remaining
[/sblock]
 

OOC: The first three levels of a sorcerer are a PAIN! Nothing like hitting second level, and not adding another first level spell known--that always kills me!
 

The grick comes out of its shock annoyed and pissed off. Completely ignoring the second cone of light, he reaches out to bite Sylvain, the source of his latest injury, while using his tentacles to try to subdue the others around him. Its lack of focus prevents it from hitting anything, however, as you are left wondering precisely what it was trying to hit.
 

Sylvain will 5' step away from the creature, then withdraw once he is safe, as there is nothing further he can do to help the squad. "That's all I've got, boys and girls."
 

As Sylvain tries to take a small step back, the grick follows him, stepping into the space that Sylvain just left.

OOC: Once you take a 5' step, I don't think you can move any farther. Don't forget aid another and attacking defensively to help the others in the party out.
OOC:
OOC:
 
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Fury isn't about to give up if there is even the slightest chance that he can do some damage. Unless, of course, he's in danger of going unconscious. Again using Borric as a distraction Fury thrusts his rapier at the creature in hopes of hitting something vital. "Gods curse it all!" Fury exclaims as the rapier skids over the creature's slimy flesh not even scoring a solid hit let alone a damaging one. "I make it out of this and I'm buying a flask or two of that alchemist fire!"

[sblock=Actions]Move: -
Standard: attack w/ rapier. DMG = 0 :([/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 31
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 
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