sunshadow21
Explorer
DM: Sunshadow21
Judge: HM
Start Date: 05/29/2011
End Date: 9/08/2011
Players:
Anna Belacqua
Encounter XP: 2200; Encounter GP: 685
starting xp: 1394 + time xp: 1012 + encounter xp: 1800 = 4206; level 3 8/28/11
4206 + remaining time xp: 150 + remaining encounter xp: 400 = 4756 total xp
time gp: 1012 (92 days at level 2) + 170 (10 days at level 3) = 1182 time gp
Borric Hawkins
Encounter XP: 2200; Encounter GP: 685
starting xp: 4211 + time xp : 660 + encounter xp: 1200 = 6071; level 4 07/12/11
6071 + remaining time xp: 1276 + remaining encounter xp: 1000 = 8347 total xp
time gp: 748 (44 days at level 3) + 1450 (58 days at level 4) = 2198 time gp
Orlando Furioso
Encounter XP: 2200; Encounter GP: 685
starting xp: 5297 + time xp : 270 + encounter xp: 500 = 6067; level 4 06/16/11
6067 + remaining time xp: 1848 + remaining encounter xp: 1700 = 9615 total xp
time gp: 306 (18 days at level 3) + 2100 (84 days at level 4) = 2406 time gp
Sylvain Marana
Encounter XP: 2200; Encounter GP: 685
starting xp: 4302 + time xp : 660 + encounter xp: 1200 = 6162; level 4 07/12/11
6162 + remaining time xp: 1276 + remaining encounter xp: 1000 = 8438 total xp
time gp: 748 (44 days at level 3) + 1450 (58 days at level 4) = 2198 time gp
[sblock=Adventure Rules]If these look familiar to some of you, it's because I am cheating and starting from perrinmiller's useful setup, because it works, and I see no point in reinventing the wheel.
* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling in order to keep secret rolls properly secret.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so immediately. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post during a fight. [/sblock]
Example Mini-stats block:
[sblock=Mini Stats]
Ariel Esimae
Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Current Weapon in Hand: Shield & javelin
Fire Bolt: 3/6 Remaining Channel Energy: 1/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW [/sblock]
[sblock=encounter rewards]Fake Light: 300 xp each, 125 gp each
Ghouls on the Beach: 300 xp each, 100 gp each
Grick: 200 xp each, 10 torches, 5 hooded lanterns with a point of oil loaded
Lycast: 400 xp each, 2 +1 rapiers, 4 potions of Cure Light Wounds, Pearl of Power (level 1), Wand of Prestidigitation (34 charges), Magicians Bag of Tricks (Top Hat)*: Rabbit (weasel stats - attach), Weasel, Turtle, Tiny Bird (Raven stats), Cat; 20% chance for each; 1100 gp
Skrom and friends: 600 xp each; 2 anchor feather tokens, 2 bird feather tokens, 1 fan feather token, 1 tree feather token
Goblin Lookouts: 400 xp each; 460 gp in coins/gems/jewelry each[/sblock]
Judge: HM
Start Date: 05/29/2011
End Date: 9/08/2011
Players:
Anna Belacqua
Encounter XP: 2200; Encounter GP: 685
starting xp: 1394 + time xp: 1012 + encounter xp: 1800 = 4206; level 3 8/28/11
4206 + remaining time xp: 150 + remaining encounter xp: 400 = 4756 total xp
time gp: 1012 (92 days at level 2) + 170 (10 days at level 3) = 1182 time gp
Borric Hawkins
Encounter XP: 2200; Encounter GP: 685
starting xp: 4211 + time xp : 660 + encounter xp: 1200 = 6071; level 4 07/12/11
6071 + remaining time xp: 1276 + remaining encounter xp: 1000 = 8347 total xp
time gp: 748 (44 days at level 3) + 1450 (58 days at level 4) = 2198 time gp
Orlando Furioso
Encounter XP: 2200; Encounter GP: 685
starting xp: 5297 + time xp : 270 + encounter xp: 500 = 6067; level 4 06/16/11
6067 + remaining time xp: 1848 + remaining encounter xp: 1700 = 9615 total xp
time gp: 306 (18 days at level 3) + 2100 (84 days at level 4) = 2406 time gp
Sylvain Marana
Encounter XP: 2200; Encounter GP: 685
starting xp: 4302 + time xp : 660 + encounter xp: 1200 = 6162; level 4 07/12/11
6162 + remaining time xp: 1276 + remaining encounter xp: 1000 = 8438 total xp
time gp: 748 (44 days at level 3) + 1450 (58 days at level 4) = 2198 time gp
[sblock=Adventure Rules]If these look familiar to some of you, it's because I am cheating and starting from perrinmiller's useful setup, because it works, and I see no point in reinventing the wheel.
* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling in order to keep secret rolls properly secret.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so immediately. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post during a fight. [/sblock]
Example Mini-stats block:
[sblock=Mini Stats]
Ariel Esimae
Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Current Weapon in Hand: Shield & javelin
Fire Bolt: 3/6 Remaining Channel Energy: 1/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW [/sblock]
[sblock=encounter rewards]Fake Light: 300 xp each, 125 gp each
Ghouls on the Beach: 300 xp each, 100 gp each
Grick: 200 xp each, 10 torches, 5 hooded lanterns with a point of oil loaded
Lycast: 400 xp each, 2 +1 rapiers, 4 potions of Cure Light Wounds, Pearl of Power (level 1), Wand of Prestidigitation (34 charges), Magicians Bag of Tricks (Top Hat)*: Rabbit (weasel stats - attach), Weasel, Turtle, Tiny Bird (Raven stats), Cat; 20% chance for each; 1100 gp
Skrom and friends: 600 xp each; 2 anchor feather tokens, 2 bird feather tokens, 1 fan feather token, 1 tree feather token
Goblin Lookouts: 400 xp each; 460 gp in coins/gems/jewelry each[/sblock]
Last edited: