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[LPF] Barrow of the Forgotten King

GlassEye

Adventurer
Qalabash Baram, human staff magus

[section]
Qalabash takes on the mien of one deep in thought. He starts to speak then pauses, scratches his ear briefly and begins again.

"Banjatha, we are adventurers of large heart and small purses. That is, indeed, why we have become adventurers: to help people and make a little coin on the side. So we would like to accomplish this in the least expensive manner possible. Would you consider traveling with us into the mausoleum to cast the spell yourself so that we might enter? Of course, we would have the scroll you prepared for us to use as we exit the mausoleum under-tunnels and this would depend on acquiring the services of Captain Desarna to escort you home safely after we've entered the under-tunnels... Would something like this be worth considering?"
[/section]

[sblock=OOC/Actions]Diplomacy (1d20=14)
[/sblock][sblock=Stats]Qalabash Baram Staff Magus 2
Initiative: +1 Perception: -1

AC: 14 (11 Touch, 13 Flat-footed) Current AC: 14
HP: 20 Current HP: 20
CMB: +4 / +6 Trip CMD: 15 / 17 vs. Trip Fort: +5 Ref: +3 Will: +2

In Hand: Quarterstaff
Conditions:
Spells Prepared:
  • 0-level: Detect Magic, Light, Prestidigitation, +1 unprepared
  • 1st level: Shield, Shield, +1 unprepared
Special:
Arcane Pool: 2/4 points remaining [Swift action: +1 enhancement bonus for 1 minute][/sblock]
 

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perrinmiller

Adventurer
[sblock=OOC Stuff]Btw, I will be on vacation for 4-5 days.

I am not sure I will be able to do justice for NPC interactions for Banjatha and Stonebrace during that time. So I think we need to pause after the other two add their two cents in.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

The big half-orc looks hopefully at the tiny old woman as Qalabash and Mystie make their case. I need to work on my skills in dealing with other people . . . first young Tyra, and now Miss Minwitten . . . it seems there's more to serving the Root in the world than slaying His foes.
[/section]

[sblock=Actions/Rolls]--[/sblock]

_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +02
AC: 15 (09 Touch, 15 Flat-Footed)
HP: 19/19 (NL Damage: 04; Ability Damage: DEX 07)
Senses: DarkVision (60’) Perception: +09
CMB: +03 CMD: 12
Fort: +04 Reflex: -01 Will: +04
[/sblock]
 

Systole

First Post
Mirra_150.jpg


"Oh, I'm pretty sure we figured out the riddle completely. Mostly completely. At least half completely." She pauses as a thought seems to strike her. "Wait ... is that something that the town historian might pay for? I'm generally of the opinion that information wants to be free, and I also want to help your town, but at Mystie is right. At the rate we're going, to have to sell our boots before we catch up to the tomb robbers. And I like my boots. They're all comfortable and broken in."

[sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 12/14
CMB: +2 CMD: 15
Fort: +3 Reflex: +6 Will: +1

Perception: +5
Initiative: +3

Bombs: 2/7
Cognatogen Prepared: Intelligence
1st Level: 0/3
Extracts Prepared: Enlarge Person, Shield, Detect Secret Doors


Current Weapon in Hand: Longspear (+2, x2, 1d8+1) and Bomb (+4, x2, 1d6+3)
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

perrinmiller

Adventurer
~ Day 4 16:28 - Kingsholm: Banjatha's Place ~

Banjatha_zps5f961dd5.jpg

Banjatha shook her head with a look of horror on her face, "What? Go delving into the depths of the mausoleum to chase after necromancers and... and..."

"No, no, I am not going to do that. Sorry, but I am a simple shopkeeper with some affinity for magic."

"I presume that you are being rewarded by the town council, so I can accept payment for the supplies from them to be taken from your reward if you prefer instead of paying up front. If Gran will agree to that, then I will abide."

"You can find his store across the way. It is the General Store, you cannot miss it."


The older gnome woman turned to Mirra and said, "I am not sure what Kethra might pay money for. You can ask her. She might eat at the tavern tonight for supper, otherwise her home is on the north side of town."

[sblock=Combat Information]
Party Stats:
Code:
Qalabash:   20/20 HP remaining; 
Mirra:      13/16 HP remaining; 
Mystie:     23/23 HP remaining; 
->Bubba:    16/16 HP remaining; 
Jonas:      15/19 HP remaining; (4 damage NL); Poisoned 3 dex dmg

Spells Cast: 
Abilities Used: 
  Qalabash: AP 2/4, Spells 1st 1/3
  Mirra:    Bombs 5/7, Extracts 1/3, Intel Mutagen 0/1
  Mystie:   Misfortune, Ch Energy 5/5, SLAs 0/3, Spells 1st 0/6, Bard Perf 3/8
  Jonas:    Jdgmt 0/1, Spells 1st 0/2
Conditions in effect:
[/sblock]
 

GlassEye

Adventurer
Qalabash Baram, human staff magus

[section]
Qalabash sighs, just a little annoyed. After all, it isn't like they were asking her to follow them all the way into the depths of the mausoleum, just to the door and then out and under escort as well. He is well aware how staid settled folk can be, unlike his beloved traveling Rundaine, so he doesn't push it though he does glance at his companions to see if any look like they will try to persuade Banjatha.

"Ah, yes, the General Store. We do need to stop there," Qalabash says, thinking of the quality bows they are carrying.
[/section]

[sblock=OOC/Actions]--
[/sblock][sblock=Stats]Qalabash Baram Staff Magus 2
Initiative: +1 Perception: -1

AC: 14 (11 Touch, 13 Flat-footed) Current AC: 14
HP: 20 Current HP: 20
CMB: +4 / +6 Trip CMD: 15 / 17 vs. Trip Fort: +5 Ref: +3 Will: +2

In Hand: Quarterstaff
Conditions:
Spells Prepared:
  • 0-level: Detect Magic, Light, Prestidigitation, +1 unprepared
  • 1st level: Shield, Shield, +1 unprepared
Special:
Arcane Pool: 2/4 points remaining [Swift action: +1 enhancement bonus for 1 minute][/sblock]
 

Satin Knights

First Post
[section]
"I think that works. Yeah, that will work for plans. Thank you. See you later. Well, hopefully not that much later. This is a small town after all. And we do need those scrolls rather quickly."
[sblock=actions]Bubba:
Mystie: Talk, talk, Diplomacy/Gather information (1d20+11=21)
[/sblock][sblock=Mystie Thissiledew's Mini-stats]Mystie Thissiledew
HP 23/23, AC 13, 10 Touch, 13 FF; Init -1, Darkvision 60', Move 15'
Fort: +4, Reflex +1, Will +4, CMB -4, CMD 5
Perception +0, Sense Motive +0, Spellcraft +5, Linguistics +2, Stealth +0, Handle Animal +9

Dagger -2, d4-3
Lt Crossbow +0, d6, range 80' increment, 9 bolts
Thrown Dagger +0, d4-3, range 10' increment

.,,,.....,,,,,,..Orisons: Detect Magic, Create Water, Guidance, Stabilize, Mage Hand, Prestidigitation
.,,,.....,,,,,,.Cantrips: Read Magic, Message, Spark, Unwitting Ally (DC 14 Will)
.,,,,,,,,,
Racial Spells:
Dancing Lights (1/day), Flare (1/day), Produce Flame (1/day)
.,,.,,...Oracle 1st Lvl: 4/4 remaining; Cure Light Wounds, Bless, Protection from Evil
.,,.,,.,,..Bard 1st Lvl:
1/2 remaining; Share Language, Grease (DC 15)
.Bardic Performance:
3/8 remaining;
......,,.......Consumables: In right spring loaded wrist sheath, Qalabash's Wand of Cure Light Wounds (19/25 ch)
......,,.......Consumables: 1 Cure Light Wounds potion, Mystie's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 3 Alchemists' Fires, 1 Antitoxin
....,,.........
Consumables: 2/6 days trail rations, 2/6 days of dog food
....................... Scrolls: Endure Elements, Comp Languages, Diagnose Disease
....................Channels: 0 of 5 left, 1d6, DC 15
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 18-20, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................This consumes the swift action, Mystie and Jonas used
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5, Understands Common
AC 13, Touch 12, FF 11
HP 16/16
.... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee: Bite +3, 1d6+3 plus trip
Tricks: Attack x2, Defend, Heel, Flank and Hunt


Effects:
In hand:
[/sblock]
[/section]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

Jonas sighs as well, faint hope giving way to resignation as the little Gnome makes her position clear. "Aye, the General Store it is then. Ms. Minwitten, we'll be calling back after the scrolls then."
[/section]

[sblock=Actions/Rolls]--[/sblock]

_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +02
AC: 15 (09 Touch, 15 Flat-Footed)
HP: 19/19 (NL Damage: 04; Ability Damage: DEX 07)
Senses: DarkVision (60’) Perception: +09
CMB: +03 CMD: 12
Fort: +04 Reflex: -01 Will: +04
[/sblock]
 

Systole

First Post
Mirra_150.jpg


"Oh, if we're not going to charged up-front for the privilege of hunting down murderers and grave-robbers, then I don't think we need to sell information. We'll just clear things with Gran and get back to you."

[sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 12/14
CMB: +2 CMD: 15
Fort: +3 Reflex: +6 Will: +1

Perception: +5
Initiative: +3

Bombs: 2/7
Cognatogen Prepared: Intelligence
1st Level: 0/3
Extracts Prepared: Enlarge Person, Shield, Detect Secret Doors


Current Weapon in Hand: Longspear (+2, x2, 1d8+1) and Bomb (+4, x2, 1d6+3)
Current Conditions in Effect: None

Used Items:
None

[/sblock]
 

perrinmiller

Adventurer
~ Day 4 16:36 - Kingsholm: Coronet & Cabbage Inn ~

Banjatha_zps5f961dd5.jpg

Banjantha nodded, “They will be ready on the morrow,” and closed her door after you left.

Heading to the General Store was easy enough; it was only a few minutes’ walk away. However the dwarven shopkeeper was not there. Once of his apprentices informed you that he had since left for the tavern as some out of town folks had rescued the Yurling girl.

He asked if you all wanted to purchase anything.

BeardedMan.jpg
SergeantPhelps_zpsf827541e.jpg

After declining for the moment, you all traipsed back to the Coronet and Cabbage Inn to find Gran Stonebrace there speaking with Ian Turbrand as Missus Turbrand continued to comfort the now orphaned girl.

[sblock=Combat Information]
Party Stats:
Code:
Qalabash:   20/20 HP remaining; 
Mirra:      13/16 HP remaining; 
Mystie:     23/23 HP remaining; 
->Bubba:    16/16 HP remaining; 
Jonas:      15/19 HP remaining; (4 damage NL); Poisoned 3 dex dmg

Spells Cast: 
Abilities Used: 
  Qalabash: AP 2/4, Spells 1st 1/3
  Mirra:    Bombs 5/7, Extracts 1/3, Intel Mutagen 0/1
  Mystie:   Misfortune, Ch Energy 5/5, SLAs 0/3, Spells 1st 0/6, Bard Perf 3/8
  Jonas:    Jdgmt 0/1, Spells 1st 0/2
Conditions in effect:
[/sblock]
 

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