Does my Deepsight feat grant me any additional vision advantages while in the mist? Also, does movement cost double due to poor visibility as indicated by page 172 Table 7-7, core rule book?
No - darkvision is no help - and yes I think that makes sense double movement cost - though they really should have put that in the spell description imo.
And no he would not, I am afraid Ariel delayed so his turn was spent stabalizing..
Oh crap, I was so busy at work last week, I wasn't paying attention. I screwed up with that delaying business too. I thought that after the Guardian posted it was too late to bring him back to his feet to attack. That's what I get for posting from my phone. I would like to take a mulligan on that if allowed.
Sorry PM I think that allowing take backs is a bad precedent I'm afraid - its hard to find where to draw the line. I might if it was life or death, but I don't think it is.
Ariel loses sight of the druid and the halfling in the mist and she calls out, "I cannot see him, so let me know if he moves."
She steps up next to the fallen Guardian and lays her hand on him to revitalize his flesh and heal his burns. Straightening up, she draws her scimitar.
[sblock=Actions]Free Action: 5ft step to F-7 Standard Action:Cure Light Wounds (1d8+1=6) Move Action: Draw Scimitar[/sblock][sblock=Mini Stats]Initiative: +2 AC: 19 (17 without shield/flat-footed, 12 Touch) HP: 9 Current: 9 CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance Resistance: 5 Cold, 5 Acid, 5 Electricity
Current Weapon in Hand: Shield
Fire Bolt: 3/6 Remaining Channel Energy: 3/5 remaining Deflection Aura: 1/1 remaining Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW[/sblock]___________________________________________