The crunch of Gragnor's teeth marks the end of the final skeleton, and the clatter of bones finally stills, leaving no sound in the room but that of your heavy breathing as you recover.
Now that you've got a moment to look around, it is plain that this room was the site of a gruesome battle. There are two bodies in the center of the room, both plainly dead of the gruesome wounds inflicted by the skeletons scimitars. On the back wall hangs a faded painting of Ekat Haatse, now spattered with blood. There are two backpacks in the room as well, one containing a large pillow and 20 blunted arrows and the other holding two days worth of rations, two smokesticks and a full waterskin.
As your breathing quiets, you hear a keening wail from somewhere further into the Crypt.
[sblock=OOC]There's a lot of insignificant stuff laying around throughout this adventure. Much of it may or may not be useful

, but it could prove to be a bookkeeping nightmare with the way we keep up with character wealth in LPF.
I think the easiest thing to do will be for you to keep a record of what you pick up in the way of 'minor stuff', and give me an account at the end of what you plan to hang on to. I'll take the value of anything you end up with from the final treasure total.
There are two exits from the room, closed doors in the NW and SE corners.
I'm keeping a running list of the things I count as treasure in the first post.
Ravenath said:
OOC: So, when you say "party is up" you mean "all the party." Noted that.
Yeah, I should have made that more clear - sorry.

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