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[LPF] Crypt of the Everflame (01)

Once we are outside, Anaerion can do the sketching as Kalgor relays Gragnor's words, Gragnor starts on his journey.

OK, OK, I’m supposed to be telling you what I see, right? OK, let’s see . . .
Down the stairs to the round room.


(Heading downstairs to the lower level)

Water dripping, ground settling. Smell of rot and decay. Something smells funny about those exploding meat bags. They’re not very old . . . not as old as everything else in here. OK, working.

(Heading sounth)

Straight. A pool with a calm feeling in this room. Small room. Nothing here.

(Back to round room)

Back to round room. Which way? Right, right. Into the zombie room.


(Moving into the catacombs – skeletons occupy most every niche)

Hmmm. Lots of OLD bodies in here, all sleeping like they’re supposed to. Walking, walking, winding around . . . OK, here we go! A door. Hmmm. What to do, what to do . . . oh, yeah. A latch.

(Moving south from the catacombs through the door)

Door opens . . . hallway. Oh, look . . . a pretty pool! OH, CRAP! A SCARY POOL! RUN, FOOL! Back out . . . OH, CRAP! SCARY BODIES! Keep running . . . round room, which way?

(Now going east through the round room. There’s water standing on the floor down here)

WHICH WAY? Straight through . . . left or right, left or right?! LEFT! Running, keep running . . . OH, CRAP! DOOR!

(This door is obviously swollen in its frame and stuck fast)

Get through quick! Can’t! Stuck! Back! Another turn . . . where am I? Left . . . water . . .

(The water grows deeper as he progresses; the room has at least a foot of water on the floor)

what’s that blue junk on the walls . . . some kind of fungus . . . (ZAP!) OUCH!

After hearing the Ouch!, Kalgor dismisses Gragnor and will deal with healing him later.
Then he pauses for a minute, "I don't have to wait."

"Here Kitty, Kitty, Kitty. Here Kitty, Kitty, Kitty."


[sblock=ooc]If he took from 1-4 damage, he comes back standing on his feet. If he took 5-15 damage, he comes back unconscious. If he took 16 or more damage, he doesn't come back for 24 hours, and the summon fails. Better to know now, so spells can be planned for the morning.[/sblock]
 

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Gragnor appears, but is singed and unconscious. "He's still breathing, so I and Iosef will be able to tend to his wounds tomorrow." Gragnor dissolves into a puff of smoke. Since we are coming out of the crypt with a little daylight left, "OK. Anaerion on first watch, me on the last, and you two get the middle. That way the mages get their straight 8 hours of sleep." Kalgor sets up his one man tent, eats only half of his ration and goes to sleep in his armor.
 


The night passes uneventfully; nothing emerges from the Crypt to disturb your sleep and you're not attacked by any indigenous wildlife. Everyone wakes fully rested and refreshed, ready to head back into the crypt . . .

[sblock=OOC]OK, I think I've got everyone updated, HP and conditions accounted for, spells renewed. pm, I've approved Tyrien's level up to 3 on the Wiki. SK, Kalgor may now call his 'borrowed' spellbook his very own (in this case, possession is 10 10ths of the law :)).

Question about Gragnor. He was unconscious only because he was at ½ HP due to his distance from Kalgor. Now that he's back in range, his max HP will once more be 10. Does he 'wake up'?

If you all could kindly check the basics in the stat block below to make sure I've accounted for everything, I'd appreciate it.

[sblock=Combat Status]
Code:
[u]Combatant          AC/ T/FF   -HP      Condition[/u]
Anaerion           17/13/14    00      
Iosef              18/10/18    09      
Gragnor            16/14/13    06      Unconscious
Kalgor             14/11/13    00      STR Damage: 4
Tyrien             18/14/14    00
[/sblock]
[/sblock]
 

Tyrien, Half-elven Archeress

Tyrien agrees to stand the requested watch, makes perfect sense to her.

With her stomach growling, she is sitting around the breakfast fire, without breakfast.

"Since Kalgor has shared all he had, what about you two?" She asks Iosef and Anaerion.

"Do we have enough provisions, or should we rest another day and do some hunting for food? Besides, poor Kitty is injured pretty bad."

Not wanting to make the other men self conscious, she refrains from mentioning their visible wounds.
[sblock=Mini Stats]Initiative: +6 Perception: +9 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 24 Current: 24
CMB: +4 CMD: 18(14ff) Fort: +3 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination

Current Weapon in Hand: Longbow
Chakrams: 3/3 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 

Kalgor gets up and calls forth Gragnor. He puts the normally play bandages over the wounds, and waits for the paladin to finish his morning prayers. While waiting, he studies from his book of spells and prepares for the day while eating the other half of his trail ration.
[sblock=ooc]Gragnor's base HP is back to 10 because he is in range, but the HP lost for going outside of range does not return. So, he is still at -1 until Iosef does a channel to heal himself and Gragnor, or Kalgor does a Lesser Rejuvenate Eidolon to heal him. That 100' meta-leash is significant to the class. A scroll of Unfetter would have removed the distance limitation, but we haven't seen a store since we started. :p The floating stat bump goes on STR today.[/sblock][sblock=mini-stats]Kalgor AC 14 HP 27, Init +2, Perception +6
STR 14 Dex 13 Weapon Greatsword +3, 2d6+3+1 dirty fighting trait when flanking, or Handbo +3, d6+2
...Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand
...... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.....Summoner 1st Lvl: 2/2 remaining; Lesser Rejuvenate Eidolon, Shield
..,,Mage 1st Lvl Spells: 3; Mage Armor(3hr), Magic Missile, Enlarge Self*, Bonded Amulet
.........,..Racial Spells: 1/day, not used; Daylight (30 minutes)
.Summoner Monster I:
4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
...........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack

...........Combat Feats: Precise Strike

Gragnor AC 16 Base HP: 10, Current HP -1 Bite +2, d4; Claw +2, d3; Claw +2, d3
Perception +12, Stealth +7, Init +3, Precise Strike [/sblock]
 



"As much as I want to wait another day, I feel that on the chance the girl is alive it would be smart to find her. As such, we must press on". Anaerion says

OCC Let us do this.
 

Into the Woods

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