[LPF] Distant Relations

The halfling seemed to calm as Elenka voiced her aversion to killing, but with both the elf and the monk leaning the other way, he begins panicking.

"What kind of heroes are you people? You're just gonna slit my throat and dump me in the river and be on your merry way? You out to stop that scam in Matna or just take it over?"

"Shut it," Renlow says coldly, and with a nod from the captain, Nevil stuffs a dirty cleaning rag in the halfling's mouth to force his compliance.

Renlow snorts derisively. "This ain't got nothing to do with honor. It's about savin' your skins. Or mine. That one already knows all our faces, where you're headed, and this boat. You let him live, he'll bring back more o' his kin to pay us back with our own slit throats."

The halfling begins to scream in protest, but the smelly gag effectively muffles it.

"That is beings the way in Jirago," the half elf says, "Takings of prisoner is bad, show weakness that warrior cannots kill his enemy. Prisoners are sometimes escaping and coming back with more killing; not so oftens with dead mens. Is the way of warrior.

"But is also beings part of why I am runnings to civilized world,"
he says plainly. Without further comment, Nevil begins collecting the arms and armor the party has sold to the captain and taking it below, avoiding eye contact with anyone as he does so.

The halfling seems to have exhausted himself thrashing about and trying to voice protest through his gag. Though you can't be sure if it's terror or simply the smell of the cloth, he has clearly begun to tear up.

GM: Two out of four seem explicitly in favor of killing the prisoner. I'm gonna let you guys hash this one out. Not that I won't enjoy making your decision as difficult as possible. :devil:


[sblock=finances]Sold to Renlow:

500 gp for map (price of bounty)

50 gp for feather token

longswords: 4x15: 60 gp
light crossbow 4x35: 140 gp
leather armor 4x10: 40 gp
heavy steel shield: 4x20: 80 gp

------------------------------------------------

** 87 pp from Renlow

** 13 pp, 28 gp, 16 sp from sack on halfling ship.


Total: 100 pp, 28 gp, 16 sp total coin. Plus one CLW potion each, and two alchemists fire flasks each. You can choose to sell any of those you like, as well, and I'll just amend.[/sblock]
 

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Anna seems slightly taken aback by the groups willingness to just off the prisoner, until Elenka voices her concern. She bites her bottom lip as her brow furrows, deep in thought.

"I know!" she finally exclaims, "We may not be able to just let him go, but slitting his throat and dumping him overboard seems so barbaric.... Captain, I will pay you the cost of his food if you agree to hold him until you can deliver him to our friend Allebasi with my regards. She may have some use for him, and he won't be a problem for us any longer."
 

Quioan waves a hand, as if tired of the debate. "That would be fine. As long as we can ensure that nobody's safety is jeopardized in releasing him." He moves to head below deck and prepare his things in anticipation of their arrival into Martna.
 

GM: [MENTION=100541]toasterferret[/MENTION], I'm gonna ask for a Diplomacy roll on this one. Renlow's not equipped to keep prisoners safely for the several-weeks journey back up to Allebasi, so you'll have to sweet-talk him.

Please note that Anna can't benefit from her Charming trait for checks against Renlow, but given that she still has a pretty insane bonus, you're probably not concerned. ;)
 


OOC: Actually, Anna gets the +1 to diplomacy nomatter what. I have a second trait that gives it unconditionally, even when the Charming trait wouldnt. <3 World Traveler


"Just think how she may appreciate that Captain!" Anna continues. "Moreover I would consider it a personal favor to myself, and I would certainly owe you one in return, should you ever need it when you are back in Venza. You never know when having a diplomat at your beck and call could come in handy!"

She cocks her head and smiles sweetly, waiting for the Captain's answer.

OOC: Taking ten on a diplomacy check for a total of 25.
 

OOC: Actually, Anna gets the +1 to diplomacy nomatter what. I have a second trait that gives it unconditionally, even when the Charming trait wouldnt. <3 World Traveler

GM: D'oh! Completely missed that.


Renlow raises a critical eyebrow to the sorceress, and there's a long pause, then he sighs and rolls his eyes.

"Maybe Parsons was right. You lot'll be the death of me yet. Fine. Nevil, knock the midgit on the head and drag him below. I think we've got some chains down there," the dwarf says. Nevil does exactly this, apparently quite relieved with the decision. When both the knocked out halfling and the half-elf are below, Renlow says, "I've got a small hidden cargo bunker for ... well, for things I want hidden, eh? I can keep him in there. And if he doesn't make so much trouble of himself that I dump him in the river before I get back to her, we'll leave him to Allebasi's tender mercies. And just in time," Renlow says, pointing.

In the dark, Martna glitters with hundreds of tiny lights, emanating from the windows and lamps that dot the city. It has the look of a new town, built primarily of wood, though some older buildings linger here and there.

Nevil comes up, presumably having locked the pirate away in the hidden hold, and scurries about preparing the barge for docking. Even this late at night, harbor patrol appears to be active, as a small docking craft with a pair of armed escorts aboard pulls up from the glittering mass of the city to hitch to the barge and pull her in.

Soon The Downpour is fully secured, and after heading below himself briefly to check on the state of things, Renlow comes back up with a small ledger.

"I'll have to be checking in with the harbor master, give him my bills of lading before I unload."

"Bit late for him, I'm afraid, sir," says one of the harbor guards, the younger of the two. Renlow sighs.

"Well, then, it'll have to wait until morning. I assume The Sow's Ear is still open?"

The older guard scoffs derisively at the reference, but the square-jawed guardsman who first spoke just smiles wryly and says, "Aye, sir."

Renlow nods and smiles, himself. "Well, from the sounds of it, I might be seeing you there later," he says mischievously before turning back to the party.

"Looks like this is where we part ways, folks. It's too late for The Hidden Clearing, so you'll have to meet up with Inar tomorrow night. I'd suggest The Eel's Belly if you're looking for a decent inn." He points to a quaint, clean-looking inn visible from the docks. "Clean, cheap, and close. Now, if you'll all excuse me, much as I love The Downpour, this sailor needs to stretch his legs, eh?"
 

Quioan nods his thanks to the dwarven captain, then turns to the others, shouldering his pack. "Well? Shall we?" Turning to Anna, he adds, "Perhaps you should talk to the innkeeper - get us a discount." He grins.
 

Yoshiki Akita (Human Monk 3)

Having just come up from the deck below, backpack securely fastened to his back side, Yoshiki joins the group as they talk with the harbor master. Yoshiki curses internally when Renlow mentions Inar's name and the Hidden Clearing. We don't know the allegiance of these dock workers.

"Captain Renlow, it has been a pleasure traveling with you. But I agree, the legs need stretching." Yoshiki turns to the rest of his party, "Let us be off. The Eel's Belly sounds fine. Then maybe we can visit this Sow's Ear for much needed food and drink. It is strange, this town must like naming places after animal parts."

Yoshiki waits until the others are ready and follows them across the gangway and down the pier towards Martna proper.

[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 22/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 1/3 remaining
Ki Pool: 0/0 remaining
Additional Gear: 1 CLW Potion
[/sblock]
 

Before arriving at the Martna dock Elenka dismisses Drevezh'korol back to the Other World where he comes from and pockets the acorn that clatters upon the deck when his physical form vanishes.

---

Elenka raises her hand in a subtle wave when Renlow takes his leave of the Downpour.

"Farewell, Captain. I'm sure we'll be seeing you again."

Turning back to her traveling companions she continues.

"The Eel's Belly sounds fine since it has the Captain's recommendation."



[sblock=Actions/OOC]
Elenka
Move --
Standard --[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 18
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand: terbutje
Spells:
1st level: 0/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 28
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions:[/sblock][/QUOTE]
 

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