OOC:
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Pardon the length of the reading for the new people, but it should be entertaining. I'm beginning to enjoy having that pompous militia captain around.
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[sblock=Venarius and Saktouk]Reporting to the address indicated, you find a good sized line of well armed individuals looking for a spot. The line seems to be moving rather quickly, and when you actually get into the courtyard, you see a large caravan of wagons being loaded with a militia captain overseeing the hiring of extra guards. You are puzzled to see him sending so many of the people away given the number of wagons, and clearly so are most of the regular caravan workers, but you are lucky enough to be chosen, though you hope you don't undergo a serious attack as the captain is clearly choosing as few as he can get away with.
Very shortly, the wagons are all ready, and after dismissing the rest of a very disappointed and puzzled crowd, you head out to Baron's Cross, where you will pick up the Silver Road north to Tritower, or so you expect. Everyone seems a bit surprised when you get to the intersection that the captain orders the caravan south onto local roads into some woods. After you get far enough away from the main road that you can't be seen from it, you come into a clearing with several mages waiting. As the first wagon appears they start casting a teleportation circle that the captain orders the wagons and personnel into. You enter and come out into a similar clearing somewhere else, pretty sure that the use of such magic is not particularly common for such trips, and you suspect that the militia captain's ego may be a bit too big for his position, even with just a very short time under his command.
You leave the clearing and the captain leads you the main road, which regular caravan drivers tell you is a portion of the Silver Road very close to Tritower, and after only another hour or two or travel, you come across the island harbor town of Tritower and the castle that sits above it on the plateau. When you drive up to the castle, there are several puzzled looks, and it takes a bit of time for the denizens of the castle to get organized, even though the captain disappears into the officer's club almost immediately. Eventually the duty sergeant walks up to the hired guards, yourself included, and explains that the pompous captain decided to try to short circuit his punishment of being given an extracurricular assignment due to previous issues, and he was sorry that you ended up getting stuck with no pay, since the whole exercise took all of 4 or 5 hours from beginning to end, and that you could probably find work somewhere in the various pubs in town as this was a busy season for the town merchants and ship owners. You two and a few of the others decide to check out the Clockwork Boar, an old fort converted into an inn, at the foot of the road leading up to the castle, shaking your head at the expense the captain had just gone to just to avoid having to spend a week's worth of travel with "inferior" company. The common room is currently largely empty with the local crowd still at work, but there are a handful of perfomers on the stage practicing, and a small group of travelers, some of whom entered the the inn with a clearly local lizardfolk as you were walking into the outside courtyard where several gnome children are playing with a mechanical boar. The other former guards split apart looking for work or to get drunk.[/sblock]
[sblock=the rest of the party]As you sit waiting for Two Tails, some of you go out and enjoy the beautiful day out in the courtyard, and catch a large caravan wind it's way up the plateau to the castle. Once that is past, Two Tails arrives and apologizes for running a bit late, but he had some unrelated business come up that required immediate attention. When you get back inside, and Two Tails finds out that your party has suffered some attrition, he suggests that you wait a bit and see if any of the caravan guards wander in before heading off to take care of the bandits, who he can confirm to be a tough lot, rougher than most people in town would care to hire, and are currently working in one of his smaller warehouses on the edge of the docks. He is pleased that the lunch worked out, though a bit surprised you were able to get that much cooperation from Thomas.[/sblock]