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[LPF] Expansion


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Megan puts her slicers away and readies her crossbow at the openings. "So who wants to do the honor of flushing out the locals with fire?"
OOC: Ready action to shoot any creatures that emerges from the nest.
 

Ariel Esimae, Female Aasimar Cleric

Ariel shrugs, "I could torch the section, but I suggest we try something else first."

"Kalius and I poke at the openings with our polearms to see if we can attract attention into the open."

"If that doesn't work, perhaps Veniarus's celestial bird can be of use to get closer to the holes and maybe even inside."


If neither of those options result in any reaction for these entrances, then she will gesture to go ahead and lob a flask of alchemical fire.

[sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Point Blank Shot

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 3/3 (Hold Person, Lessor Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Audra eyes the openings.

Well. Guess we have to draw 'em out.

She nods to Ariel.

Try stabbing at a few of them I guess. I hope these things are empty, so we can concentrate on the real reason we're here, but somehow I don't think our luck will run that way.

She steps back, letting those with reach get into the area so they can start poking at the nests.

OOC: Audra will drop back 5 feet, giving room for Ariel and Kalius to do their thing to the nests, pulling out her short spear, putting away her nunchucks and readying herself in case those in front require backup.
 
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Saktouk Bekloric, half-orc monk

Saktouk nods his own assent to the plan, and makes room for the party members with reach to try their provocation.
 

"I am afraid that I will not be summoning the celestial bird or any other of my celestial creatures, unless Kalius is defeated in combat. As it would take me a full minute to resummon Kalius, but only a few seconds to summon the bird and other celestials. On the other hand Kalius is simply put... more powerful than the celestials." Veniarus explains to Ariel who seems to have not taken the hint earlier. Kalius for his part nods at Ariel's decision to poke at the holes, but grimaces when she asks for Veniarus to summon the celestial.
 

There is indeed life in these bushes, and they don't appear to appreciate their nests being disturbed. Megan is not quite able to shoot fast enough as two red mosquito like creature about 1 foot long dart out and bury their stinger into those stirring up the bushes. There is also noticable further movement from deeper in the bushes. As their stingers sink in, both Ariel and Kalius feel a bit of their life strength being sucked away.

[sblock=DC 11 Knowledge (Arcane)]These appear to be stirges, creatures that feed on their prey by attaching themselves and literally sucking the life out of it.[/sblock]

[sblock=combat and map information]
EntranceRound1.png

The overgrown garden is impassable terrain for medium creatures (difficult terrain and squeezing for small, no penalties for tiny or smaller) due to the denseness of the plants, and the branches provide light cover to anything more than 10 feet away, the wall/fence does what you would expect a wall to do, but otherwise movement, and line of sight is unhindered.

Ariel 20/20 hp - 1 Con damage; grappled
Audra 20/20 hp
Kalius 10/10 hp - 1 Con damage; grappled
Megan 29/29 hp
Saktouk 13/13 hp
Veniarus 9/9 hp


Black Creature - attached to Kalius; grappling
Green Creature - attached to Ariel; grappling[/sblock]

OOC: The party is up.

 

Kalius attempts with his considerable strength to pull the mosquito thing off of him and throw it to the ground where he is more capable of defending himself from this creature. Veniarus for the moment is slightly confused as to what has just transpired and caught off guard a little.

[sblock=Veniarus Mini Stats] Veniarus Tollar (DalkonCledwin)
Initiative: +2
Armor Class: 15 (13 Flat-footed, 12 Touch)
Hit Points: 9 // Current: 9
CMB: +0 CMD: 12 Fort: +1 Ref: +2 Will: +2

Current Weapon: Light Crossbow, Loaded, +2 (1d8)

Summon Monster: 7/7 Remaining
Spells Per Day: Infinite Cantrips Remaining; 1/2 First Level Remaining
Cantrips: Detect Magic, Read Magic, Guidance, Message
First Level Spells: Lesser Rejuvenate Eidolon, Mage Armor[/sblock][sblock=Kalius Mini Stats]Kalius (Eidolon)
Initiative: +2
Armor Class: 18 (16 Flat-Footed, 12 Touch)
Hit Points: 11 // Current: 11
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Current Weapon: Lucerne Hammer, +3 (1d12+3)
Secondary Attack: Bite (1d6+3)[/sblock]
 

Audra tightens the grip on her spear as the daring duo begin to slam polearms into the nests like churning butter. That analogy brings a slight smile to Audra's face, a smile that disappears quickly when the large red mosquito looking bugs emerge and latch onto her companions. Standing where she is she is able to take a quick step forward and, without a sound, attempts to jab the tip of her spear into the bug that is attached to Ariel, but the thing, despite being attached to the young Cleric, is able to wriggle enough to cause the cautiously striking Monk's spear thrust to miss.

[sblock=OOC]I hate sturges, as a player. Just because they wiped 6 of a party of 8 once (rolled conflicting inits, they got reinforcements like mad) only my barbarian and our warlock survived. The warlock tried to help my Barbarian at the end of the escape, not realizing his 'God' had caused his touch to drain health. He sucked the last 3 hp from my barbarian. Did enough to kill him since it was both hands :D I might enjoy this far more than Audra will. And...anyone notice we're fighting all sortsa bugs?[/sblock]

[sblock=Mini Stats]Init: +2
AC: 16 Touch: 16 Flat Footed: 13
HP: 20 Current: 20
CMB: +2 CMD: 18 Fort +4 Reflex +6 Will +6
Current Weapon:
Spear: Attack +2, Damage 1d6+1, Crit x2, Special: Piercing Damage
[/sblock]

OOC: Audra moves into striking range, if necessary as she has the short spear in hand prepared. That would move her back to F-4 again.
 
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Ariel Esimae, Female Aasimar Cleric

Ariel shrieks, "EEEYAGH! Get off me! These things suck blood, but they are easier to kill while they are attached."

She waits for her companions to try and kill the attached stirge before grabbing the thing and throwing it off.

[sblock=Actions]Delay until others go since the Stirge AC is 12 when attached.

Free Action:
Talking & Knowledge Arcana (1d20+5=17)
Standard Action: Remove Strige; Grapple (1d20+1=16)
Move Action: Move to G6 [/sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch)
HP: 23 (20) Current: 20
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Point Blank Shot, Blood Drain (-1 Con)

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 3/3 (Hold Person, Lessor Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Into the Woods

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