[LPF] Expansion

At this point you have several options. You could check out the port, though locals will tend to steer you away from the seedier parts. You could go into the inn itself. You could check out the market and entertainment district surrounding the inn (2500 gp limit, otherwise use the rules for Arcane Row).
 

log in or register to remove this ad

Ariel Esimae, Female Aasimar Cleric

OOC: This is post 3000 for me! :) Only took 471 days.
Ariel watches Adolfo go inside and the replies to Megan and anyone else that wants to go, "Sure, we can spend the evening gathering information. But first, let's start here and have a meal. We can see what there is to learn for an hour or two before venturing to the rest of the town."

"Mainly, I would like to leave my spare equipment behind in our room so I don't have to carry it. Would that be okay with you, Megan?"


She gestures for Naria to follow along as she heads to the inn.

[sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 16 Current: 16
CMB: +2 CMD: 14 Fort: +5 Reflex: +3 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: MWK Longspear

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 




"Do you want to follow them? We shouldn't split up too much." The Guardian says, looking at Audra.

[sblock=OOC]


AC: 19, Touch: 12, FF: 16
CMB: +4 - CMD: 16
Fort +3, Refl +4, Will +1

Bardic Performance Rounds Remaining:
5/5

Spells remaining:
1: 2/2

Spells Known:
0: Detect Magic, Dancing Lights, Flare, Lullaby
1: Cure Light Wounds, Hideous Laughter

HP: 19/19

[/sblock]
 

Tritower.jpg

The Clockwork Boar sits roughly where the middle class residential and commercial/entertainment district meet just across the road coming down from the castle.

Your third story room gives you a magnificent view of the town. The east side of the island appears to be the homes of the wealthier members of the town before another, smalller rise that houses a tall tower on its corner. On the east side of the Tang River is heavy forest, though from what you have been told, there are a few brave farmers in that area. The center of town is dominated by the commercial district that slopes down to the docks, than the bay and a large mass of rock that rises up out of the water, giving the bay a solid north edge, and that serves as the home of a small merfolk community. The west side is more residential area and another bluff with tower, though this area in general is less cared for than many of the others. A small temple district, with a handful of small temples and shrines sits on the plateau side of the Silver Road. Farmlands, and the occasional private estate dominate the west bank of the Tang outlet, with the coast itself being very marshy.

The inn itself is pretty standard, with one exception. There is a pool in one corner that was once a defensive well that has been expanded and connected to the river so that merfolk can swim in and do business with those sitting at the tables right by it or just relax and have a cool drink.
 

Audra nods to Guardian.

I think it's a good idea. I'd like a chance to rest a little before wandering all over a city I know nothing about. Reliable guides won't be quite so easily found as back in Venza. And, I could use some real food and something to drink, too.
 



"Ok then, let's join the 'party'." The Guardian replies, holding the door open for Audra before entering the inn himself.

[sblock=OOC]


AC: 19, Touch: 12, FF: 16
CMB: +4 - CMD: 16
Fort +3, Refl +4, Will +1

Bardic Performance Rounds Remaining:
5/5

Spells remaining:
1: 2/2

Spells Known:
0: Detect Magic, Dancing Lights, Flare, Lullaby
1: Cure Light Wounds, Hideous Laughter

HP: 19/19

[/sblock]
 


OOC: She refers more to not having the comfort of looking to other temples of Monks here, as she knows nothing of Tritower to speak of. Not of just paying some local youngster a few pence for a quick tour. :)
 

Audra gives a polite bow, not exaggerated, to Guardian.

Thank you.

She walks through the door, pausing long enough to take in the sight around her and to locate the others.
 

Remove ads

Top