[LPF] Expansion

Therella comments as she looks to the others, "If you will have me along, I will join you."

Looks to the Lizard-folk in a studying manner, "What is your plan, if I may ask?"

She then looks to Adolfo, "Pardon me if it seems insenstive but what is it that I am being asked to do exactly? Something to do with the passing of your brother and these bandits?"

[sblock=Therella's Status]Half-Elf Ranger 1/ Cleric 1
Initiative: +4 Perception: +9
Conditions: none
AC: 18 (12 touch; 16 flat-footed)
HP: 20 of 20
CMB: +4 CMD: 15 Fort: +6 Ref: +4 Will: +4
In Hand: none
Spells: Divine (0-level) Create Water, Detect Magic, Stablize; (1st level) Bless, Divine Favor, entangle(d) (color notes a cast spell)
Channeling: 3 of 3 attempts remaining; Predator's Grace: 5 of 5 attempts remaining; Wooden Fist 5 of 5 attempts remaining[/sblock]
 

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Ariel Esimae, Female Aasimar Cleric

Ariel smiles at Therella, "Certainly, you are most welcome to join us."

"We were hired to help him with his business endeavors. Tomorrow we are to meet with some unscrupulous nobleman and convince him to be reasonable."

"But, this bandit issue is a matter of Justice. These villains need to be dealt with, and avenging Mister Savi's loss is really only added incentive."


OOC: This check from previous page: Sense Motive (1d20+6=21)

[sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: None

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands)
2nd Level 3/3 (Hold Person, Lesser Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Megan speaks up, "We're thinking of digging up some dirt on the Johnsons tomorrow morning. Maybe you can recommend a good place to start?"

She is quite intrigued by the lizard man.
 

Audra watches the interplay between her traveling companions and the newcomer with interest. She catches a waitperson as they pass, requesting a glass of wine. Her eyes turn to Adolfo and the Lizardman at the mention of the untimely death of the Savi's brother, casually watching both for reaction. Her wine arrives and she uses retrieving it from its tray and taking a long, slow sip, to take a look around the room to see who might be close enough to be listening in or if anyone is showing too much interest in the conversation.

OOC: Perception check for Audra's little scan of the area
 

Adolfo listens quietly, content to let the party talk for a while. "To be fair, we have to reason to believe that the Johnson's are anything more than stubborn." Two Tails chuckles at Ariel's words. "I've no doubt that you will be able to take care of the bandits, but it is best to focus your energy on the task with a definite time limit. The dinner has a clear deadline and goal. The bandits can wait a few more hours before being dealt with. I don't really know of any one place to get information on the Johnson cousins short of asking them yourself. You might try the local eateries in the morning before everyone goes to work, but I don't know how much you'll get or how accurate it will be. Any way, it getting late and I need some sleep. Meet me here after your dinner tomorrow, and we shall what we can do about them." With that, Two Tails departs to return to his own bed, as it is starting to get late. He seemed quite sincere, if thoroughly business like. Adolfo leans back as Two Tails leaves.

"I appreciate your concern with the bandits, but Two Tails is right, it doesn't sound like they are going anywhere, and the dinner has a definite time. All I ask is if you dig up something on our hosts, let me know before we go out there so I can be prepared as possible." With that, he also heads to bed. The few people still around in the rest of the room don't seem overly concerned about your conversation. A few ears may have perked up briefly with the mention of the bandits, but apparently neither subject is particularly uncommon judging from the reactions of those nearby.
 

"Well, it's been quite a day, so I am going to the sack and wake up early enough to catch the morning crowd. I'll see you guys tomorrow!"

OOC: I am done. Feel free to fast foward to the next day.
 

Audra relaxes with her glass of wine. She'll nurse it for, say, an hour before taking herself upstairs, preparing for bed and doing a little meditation before turning in. Her tummy feels quite happy with the oysters, after surviving on what was packed for the trip to this point. She hiccups, disrupting herself once, mumbling to herself about how she probably could have skipped that second merbeer if she'd known the barkeeper didn't have anything to share. She pops an eye open to see who might be around her before having another sigh and settling back to her meditation. Once completed, she slips quietly beneath her covers, blows out the candle at her bedside settles in, hoping that tomorrow will bring at least some fruit to their endeavour. She'll awaken, as her body is trained, before sunrise. She will seek out a quiet, semi open, hopefully semi-private, spot in or very near the inn to do some basic stretching and breathing techniques to refresh her appetite for breakfast. This she will do in her clothing from Venza, changing back into the clothing purchased at the Log after a quick wash up before breakfast.

OOC: If you need something to happen with her during that time, feel free, otherwise I will await the next day with the party.
 

Ariel Esimae, Female Aasimar Cleric

Ariel bids the others good night and turns in as well, intending to rise early enough to assist Megan on her morning information gathering after spending time communing with her goddess Helina.

[sblock=Mini Stats]Initiative: +2
AC: 18 (20 with shield, 16 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity

Current Weapon in Hand: None

Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 4/4 (Bless, Doom, Shield of Faith, Burning Hands)
2nd Level 3/3 (Hold Person, Lesser Restoration, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Aside from the sound of the storm outside, the night passes by uneventfully. Morning comes with the usual heat, though the mugginess is a bit less due to the recent storm. You go down for breakfast, and the common room has a few off duty soldiers, but otherwise the only other people in the room is a small performing troupe running through a brief rehearsal on the stage; every once in a while you'll see one of the gnome children find a reason to linger and watch for a couple of minutes as they go about their morning chores.
 

Audra arrives a short bit later than everyone else, still fussing with her hair, which is wet. She steps up to the table with her companions and settles into the empty chair left for her, sighing.

Hot and sticky out there. Even before daylight. I can just imagine what the city watch goes through, in their armor. Must be like wearing a cook pot.

As the waitress swings buy, Audra asks for some fresh cut fruit and fruit juice, figuring with the young ones here such things would be readily available. She goes back to fussing with her hair, though not without a glance toward the performers.

So, everyone sleep well? We have a plan for this morning?

Her eyes remain on the performers, half focused as her attention turns to listening to her companions answer to her question.
 

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