Systole
First Post
"Mister Dickens informs the pirates that they shall not pass! Meanwhile, Cavernous Hode heroically comes to the aid of his faltering comrades-in-arms! Swash! Buckle! Doink!"
[sblock=Actions]MD: If H4 is up then swim/climb/move to I3 and attack H4. If H4 is down, swim/climb/move to H4 and attack G4.
CH: Move to J7, CLW on Tasanto.[/sblock]
[sblock= Mini Stats]
Cavernous Hode
AC: 15 (13 flat-footed, 12 touch)
HP: 11/11
CMB: +1 CMD: 13
Fort: +4 Reflex: +2 Will: +6
Speed: 20'
Perception: +8
Initiative: +2
Current Weapon in Hand: Heavy Pick (+1, 1d6+1/x4)
Current Conditions in Effect: None
0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15):Cure Light Wounds, Obscuring Mist
Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 11/11
CMB: +0 CMD: 13 (17 vs. Trip)
Fort: +4 Reflex: +6 Will: +1
Speed: 40', 20' Swim, 20' Climb
Perception: +5
Initiative: +2
Current Weapon in Hand: Natural weapons (+1, 1d4/x2)
Current Conditions in Effect: None[/sblock]
[sblock=Actions]MD: If H4 is up then swim/climb/move to I3 and attack H4. If H4 is down, swim/climb/move to H4 and attack G4.
CH: Move to J7, CLW on Tasanto.[/sblock]
[sblock= Mini Stats]


Cavernous Hode
AC: 15 (13 flat-footed, 12 touch)
HP: 11/11
CMB: +1 CMD: 13
Fort: +4 Reflex: +2 Will: +6
Speed: 20'
Perception: +8
Initiative: +2
Current Weapon in Hand: Heavy Pick (+1, 1d6+1/x4)
Current Conditions in Effect: None
0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15):
Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 11/11
CMB: +0 CMD: 13 (17 vs. Trip)
Fort: +4 Reflex: +6 Will: +1
Speed: 40', 20' Swim, 20' Climb
Perception: +5
Initiative: +2
Current Weapon in Hand: Natural weapons (+1, 1d4/x2)
Current Conditions in Effect: None[/sblock]