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[LPF] Kaedyn's Quest

Ru Brike, human stalker

"Hall's still a little dark for my eyes to be too good, so I'll give our friend word to keep his head down," Ru says. He runs back far enough that he can see Hrandeth as Damaris tries to heal the dwarves as quickly as possible.

"If you didn't hear that racket, we should probably check your ears," Ru says. "There's more in the next room, so I suggest you find a good place to hide and wait for us to come out. With any luck, it'll be with your spices, to boot."

He doesn't wait very long for the gnome's response, hustling back to the others so he isn't the limiting factor in their assault.

"How much magic do you have left, Princess?" he whispers. "Maybe we can pull a fakeout with the door. If you can open it from a distance so they waste ammunition on what they assume is one of us invisible, then actually send our good archer through invisible to prep some cover fire, maybe we can get in there relatively unscathed.

"Then do some scathing,"
he finishes with a smile

[sblock=ooc]Translating OOC so we're clear, but I figure PM is like to require IC tactic dialogue of some stripe.

A bottleneck seems nice, but it affects our ability to work as a group as much as theirs. Given that they haven't come out yet, it seems unlikely we're going to manage to convince them to line up for that, anyway. I think we're likely just going to have to go in.

If Damaris has invisibility left, we might be able to stack some misdirection to help cover our entry:

1) Invisible someone(s). Like I said, Rhas seems the best choice, since he's ranged and has darkvision, so even if they laid down more darkness, that won't affect him.

2) Mage Hand the door handle. Turning the handle, at least, ought to be workable. Whether Damaris can move the door itself will depend on what PM decides the effective weight of a hinged door is. Obviously, I don't have to be able to carry the weight of an entire door when I swing it open; that's what hinges are for in the first place.

My two bits of tacticalness, anyway. [/sblock]

[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 58/62

Initiative: +4
Perception: +9 (+11 Studied Target(s), +12 Traps)
Sense Motive: +5 (+7 Studied Target(s))
CMB: +6 CMD: 20 Fort: +8 Reflex: +10 Will: +4
(conditional: +2 vs. divination effects, +3 Ref vs. traps)

Wakizashi: +10/+5, 1d6
Wakizashi (TWF): +8/+8/+3/+3, 1d6
Nunchaku: +6/+1, 1d6
Shuriken: +6/+1, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Studied Target (move action or with sneak attack success, up to 2 targets), -2/+4 Power Attack

Conditions:Ioun Stone illumination, Dim light (20% concealment)

In Hand: Wakizashi x2

Shuriken: 9/10 remaining
CLW Wand charges: 39/50 remaining

Used: 15 days' rations[/sblock]
 

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[sblock=OOC] Damaris has 3 2nd lvl spells left. She can cast it on Rhas without a problem. So.... Invisibility on Rhas + Mage Hand on the door and then we go inside? Damaris would certainly want to stay close to the door. We would have to see the room's area to see if casting Grease is possible too. [/sblock]


[sblock= Ministats]
Damaris - Bard lvl 6
HP 39/47
Init +4
AC 20 | Touch 15 | FF 16
CMB+5 | CMD 19
Saves: F+3 | R+10 | W+5


Perception +8 | Sense Motive 11* (Vers. Perform.) | Bluff 11* (Ver.Per) (+1 vs Males)
Diplomacy +11 (+1 vs males)


Masterwork Shortbow +9 (1d6)
Longsword +6 (1d8+3) (Two-handed)
Sling +8 (1d4+2)


Bardic Performance: 5/14 day


Cantrips: Dancing Lights, Detect Magic, Read Magic, Ghost Sound, Jolt, Mending, Mage Hand
Spells: Lvl1 Grease, Sleep, Timely Inspiration, Silent Image 1/5 day. lvl2 Invisibility, Silence, Pyrotechnics, Glitter Dust 3/4 day
Spell-like ability: Message 0/day.

Combat Feats: Point Blank Shot, Rapid Shot, Arcane Strike

Consumables: Acid Flask(2/2), Alchemist Fire (2/2), Holy Water (2/2), Oil (2/2), Perfume, Firework Paper Candle (2), Vermin Repellent, Normal Arrows (9).[/sblock]
 

Umthirn nods at Ru's analysis. "Makes sense," he offers.

[sblock=ooc]
Assuming the door isn't locked, this should work well. If we have to beat it down, though, we're sitting ducks. Also, remember there may be traps on the other side of the door like the rockfall we set off, so we're going to have to be careful.
[/sblock]
 

"Alright I can cast the Invisibility on you and then try to open the door with my Mage Hand spell when you are ready" Damaris will wait for them to be ready and then cast said spells.
 

Rhas_150.jpg


Rhas nods. "I'n no much of a sneaky type, but I'll do me level best. A couple more taps o' the' wand, though, if ye dinnae mind."

[sblock=OOC]Agreed on plan. One or two more heals'd be nice, please.[/sblock][sblock=Mini Stats]Rhas Ironeyes

AC: 19 (13+2 flat-footed, 16 touch)
HP: 66/66
CMB: +8 CMD: 22
Fort: +7 Reflex: +6 Will: +4
Weapons: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3) or Dwarven Waraxe (+8, 1d10+3, 20x3)

Perception: +13
Initiative: +4

Reliable Strike: 0/1

Weapon in Hand: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3)
Conditions in Effect: None
Used Items:
None

[/sblock]
 

Damaris.jpg


Damaris hurries with the wand, using it two additional times with the dwarf. She will wait to see if everyone is in position, before casting Invisibility and then Mage Hand on the door.

[sblock=CLW charges for Rhas] 1d8+1=8, 1d8+1=5 Hope that's enough. o_O Are we ready then? What will be our order after the door is opened then? Ru, Umthrim, Rhas (invisible), Damaris?[/sblock]
 

~ Day 15, 13:52 - Miles North of Thornbury ~

Hrandeth_zpsa785cdcc.jpg

Hrandeth was still in the stable, but he took cover and was already not in plain sight when Ru went to look for him. "Aye, lad. You all be careful in there. I will stay out here, don't you worry about me. Good luck."

Meanwhile as you discussed what to do, the door to the inner sanctum remained closed. Rhas recalled seeing a rather wide open chamber on the other side from his brief glimpse. The three tieflings also expired, their dark blood leaking into the dirt of the tunnels.

The door itself looked to be quite sturdy and open into the chamber beyond. There was a handle on your side to pull it back closed and simple level to be pushed down right above it to unlatch the door to push it open. You could not tell if they barred it from the other side unless you looked much more carefully or made an attempt to push the door open.

OOC: Combat Paused
[sblock=Combat Information]8 charges of CLW wand used

Tactical Map:
1. The boulders in Q59/60 & R59/60 are difficult terrain
2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall
LPFKQEnc6Map06A_zps868a98b8.jpg


Party Status:
Code:
Ru:        58/62 HP remaining; 
Damaris:   38/47 HP remaining; 
Rhas:      50/66 HP remaining; 
Umthirn:   59/62 HP remaining; 
  
Spells Cast: 
Abilities Used:
  Ru: Studied Target 2
  Damaris: Bard Perf 9/14; Spells 1st 2/5, 2nd 0/4; SLA 1/1
  Umthirn: Stun Fist 4/6
Conditions in effect: Message, Mage Armor (Umthirn)
Enemy Status:
Code:
T1  [AC0]: dead
T2  [AC0]: dead
T3  [AC0]: dead
T4  [AC16, Touch 12, CMD15]: ??/21hp; Not in view
[/sblock] [sblock=GM Note]I gave 1 approval to Ru's rebuild, but I am not very familiar with hybrid classes at all. He will need one more.[/sblock]
 

Ru Brike, human slayer

[sblock=ooc]Thanks, PM. No one can be too familiar with hybrid classes at this point, since they just came out about a month ago, so we're all getting a feel for 'em. :)[/sblock]

Ru nods as everyone seems to be on board. He makes his way over the rocks, taking up a position in one of the alcoves.

"Nothing left now but to give it a go," Ru whispers, nodding to the free space in the other alcoves for those who won't be transparent.

[sblock=ooc]My theory, if it works, would be:

* Open door and give tieflings a round to shoot stuffs at the open door if they're going to. Effectively, we'd cede them initiative in order to get them to burn theirs if they're going to.

* Rhas first through the door, so that if there's something really nasty we need to know about, he can warn us / shoot it from what cover he can find before we go running into it. So, again, the rest of us delaying so that Rhas can act first out of us.

* Then, I'd say we go in with Damaris last, and I don't know that I have a preference for whether it's Ru or Umthirn through the door visible first. Only reason I'd say Umthirn first is so he might be in position for a flank so Ru can get sneak attack damage, but I'm happy to go either way.[/sblock]

[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 58/62

Initiative: +4
Perception: +9 (+11 Studied Target(s), +12 Traps)
Sense Motive: +5 (+7 Studied Target(s))
CMB: +6 CMD: 20 Fort: +8 Reflex: +10 Will: +4
(conditional: +2 vs. divination effects, +3 Ref vs. traps)

Wakizashi: +10/+5, 1d6
Wakizashi (TWF): +8/+8/+3/+3, 1d6
Nunchaku: +6/+1, 1d6
Shuriken: +6/+1, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Studied Target (move action or with sneak attack success, up to 2 targets), -2/+4 Power Attack

Conditions:Ioun Stone illumination, Dim light (20% concealment)

In Hand: Wakizashi x2

Shuriken: 9/10 remaining
CLW Wand charges: 39/50 remaining

Used: 15 days' rations[/sblock]
 

Umthirn takes a position in the hall opposite Ru's alcove, and nods. "Aye, lad, let's have at it, then. I'll go in behind Rhas and try to set ye' up."

[sblock=ooc]
Picturing Ru at P58 and Umthirn at Q60. Put Damaris at P60 (she needs to see the door) and Rhas at Q59. With the stairs, that should not put him directly in the line of fire.

I'm behind Ru's plan. Blank space when the door opens (assuming it's not locked), then Rhas, then Umthirn then Ru through the door.
[/sblock]
 

Damaris will move in position, cast Invisibility on Rhas as soon as he's on his place, and then attempt to open the door with Mage Hand while peeking over around the corner.

[sblock=Actions] Move to P60 and cast Invisibility on Rhas when he's at Q59. Then Mage Hand on the door. [/sblock]
 

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