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[LPF] Precious Cargo

[sblock=OOC]He would of, but the voidworm rolled a successful Acrobatics check.

If you're not allowed to use acrobatics with a charge, then sure, Maui can roll an AoO.[/sblock]
 

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Eanos' words seem to snap Fulgrim from his state of disorientation as he grasps his axe and feels the unusual energy in his legs. With a snarl he gives a curt nod to Eanos and tenses as he races off to battle. He closes the distance with astounding speed for dwarf of his size and makes a vicious swing at the nearest worm.


[sblock=OOC]

Fulgrim rages, between fast movement (10'), swift foot (5'), exp. retreat (30') Fulgrim has a 65' movement rate at the moment. He will move to H9 (or wherever he can attack from) He will power attack the voidworm.

Attack -- 1d20+9=20(-2 for shaken) 18
Miss Chance (needs >20)1d100=88
Damage -- 1d12+10=13

[/sblock]

[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 41 Current: 41
CMB: +6 CMD: 17 Fort: +7 Reflex: +3 Will: +3

Damage Reduction: 1/--

MW Greataxe +7 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 47 Current: 47
CMB: +8 CMD: 17 Fort: +9 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 13/14


MW Greataxe +9 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack
[/sblock]

Treasure
1 potion of CLW

[/sblock]
 

Temarel slaps his hand to his forehead. "Yes, they're the rude ones."

"Shall I hack them to pieces beloved? They injured the loud man."

Temarel sighs."Not as if we have much choice now."

Temarel moves forward and taps Sauvressa with a protective spell as she begins going into an angelic warsong. BRandishing her halberd she leaps into the mist in search of foes.

[sblock=actions]Temarel will move to E3 and cast Mage Armor on Sauvressa. Sauvressa move to H8.[/sblock]

[sblock=Ministats]
Temarel
Initiative: +5
AC: 17 (14 without shield/flat-footed, 13 Touch)
HP: 23 Current: 23
CMB: +4 CMD: 17 Fort: +2 Reflex: +4 Will: +2
Current Weapon in Hand: Comp. Longbow
Summons Left: 5/day
Spells Slots Remaining: 1st: 4

Sauvressa
Initiative: +1
AC: 19 (18 without shield/flat-footed, 11 Touch)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Reflex: +2 Will: +3
Current Weapon in Hand: Masterwork Glaive
[/sblock]
 
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[sblock=ooc] The only thing I can see is that the DC of acrobatics check is +10 if they move their full speed. I don't know how fast they can move though so may or may not be relevant. If it is relevant they would have needed to make a 27 DC acrobatics check to avoid AoO.

In any case Maui is not so likely to hit at the moment. Worht a crack though. If he does get an attack I'm happy for you to roll that Qik. [/sblock]
 

Already reeling from Taniwha's assault, the voidworm is split completely in two by Fulgrim's powerful swing. Its companion voidworm floats close to Maui, landing an ineffectual bite on the human but missing with an errant slap of its tail.

The two kobold-esque creatures of entropy increase the urgency of their guttural dialect at the death of the voidworm; while the specifics remain unclear, the supplementation of their speech by another pair of sling stones makes things clear enough. Both, however, fly ineffectual over the heads of the group before plummeting off into the vast space beyond.

As the group begins to retaliate, another voidworm wanders into the fray, sending out its own cloud of dense fog.

[sblock=OOC]Maui takes 1 nonlethal damage; everything else is a miss.

Now's the time where I start that GM-sweat that this may not be the fight I'd hoped it be...[/sblock][sblock=Map]
entropic-plane4.png
[/sblock]
 

OOC: Questions for GM.

1. If Temarel shoots through the fog at the creatures of entropy can I assume they have a 50% miss chance?

2. Does moving through squares count as double when moving through the fog?
 

OOC: 1) Yes, firing through the fog has the same practical effect as firing from within it, or firing at a target within it.

2) The fog has no effect on movement (or on anything else besides sight, for that matter).
 

"Get off me worm!" growls Maui as he steps away from the wiggly creature to flank it with Taniwha. His head still reeling he slashes at it with his sword as Taniwha snaps and slashes at it. "No! Taniwha, make room for the Mighty Axe! E noho! Stand down!" Growling but obedient Taniwha backs away.

[sblock=Actions]
Maui moves 5' step to k12 and attacks flanking. (sorry I forgot Maui's trait: +1 dmg while flanking = 7 dmg)
Taniwha makes full attack (L claw = 3 dmg Right claw 5dmg = 8 dmg)
Swift Action: Handle Animal: Down
Taniwha takes 5' step back to I8

Woah that's a whole lot of dice rolls! 15 dmg total
[/sblock]

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 19 (1 non lethal dmg)
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions: Shaken while in Entropic Plane: -2 to attacks, SThrows and skill checks

In Hand: Scimitar: +6; 1d6+4 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +3 CMD: 19 (23 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +8; 1d4+1 special: Trip
2x Claws: +8; 1d2+1
[/sblock]
 
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Between the two of them, Maui and Taniwha manage to extract revenge on the floating worm for the minor bite it landed on the man.

OOC: Whew - well, when you're hot, you're hot, I suppose. ;) That's 2 down, 3 to go for you guys.
 

With a voidworm falling to his axe and a sling stone flying over his head, Fulgrim growls again and rushes forward, his rage throwing caution to the wind as he manuevers his way forward to strike at one of the unusual kobold-esque creatures with his axe.

[sblock=OOC]
Fulgrim still has a 65' move at the moment. Looking to pass through Maui's squares and make it to K17. Looks like even with counting diagonals correctly I can reach that with 10' of movement to spare. Attacking creature at K18.

Not sure if they have concealment or not, rolling for it just in case.

Raging, Power Attack -- 1d20+9=20
Want higher than 20 -- 1d100=54
Damage -- 1d12+10=12

Also a reminder that if Fulgrim gets hit he has DR 1/--

[/sblock]
[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 41 Current: 41
CMB: +6 CMD: 17 Fort: +7 Reflex: +3 Will: +3

Damage Reduction: 1/--

MW Greataxe +7 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 47 Current: 47
CMB: +8 CMD: 17 Fort: +9 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 12/14


MW Greataxe +9 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack
[/sblock]

Treasure
1 potion of CLW

[/sblock]
 

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