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[LPF] Precious Cargo

Taking a breath to center himself Temarel relases two arrows into the fog into the general direction of the one unoccupied entropic creature at I18

"Sauvressa come back here Fulgrim can handle whatevers in there. Take care of the north!"

Obediently Sauvressa moves towards the north end to D5

[sblock=Ministats]
Temarel
Initiative: +5
AC: 17 (14 without shield/flat-footed, 13 Touch)
HP: 23 Current: 23
CMB: +4 CMD: 17 Fort: +2 Reflex: +4 Will: +2
Current Weapon in Hand: Comp. Longbow
Summons Left: 5/day
Spells Slots Remaining: 1st: 4

Sauvressa
Initiative: +1
AC: 19 (18 without shield/flat-footed, 11 Touch)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Reflex: +2 Will: +3
Current Weapon in Hand: Masterwork Glaive
[/sblock]

[sblock=ooc]And a whole lot of missing.[/sblock]
 
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[sblock=ooc]Qik, I'm having trouble figuring out exactly where the obscuring mist is. Would it be possible to use a more prominent color / overlay for that? I think that at this point it's the width of the map, but I'm not entirely sure. Eanos may just keep buffing folks, but I'm going to hold off moving Eanos until I can be sure.[/sblock]
 

Infused with Eanos' magic, Fulgrim navigates the floating pathways in a manner more reminiscent of a gazelle than a dwarf: moving at full speed, the raging barbarian rushes the odd creature, whose face has just enough time to register its shock at Fulgrim's supernatural speed before the dwarf's axe removes it altogether. To the north, its surviving companion's expression is one of pure fear.

[sblock=OOC]Fulgrim continues the group's rampage. Two left.

Sorry about the lack of clarity in the map; this isn't very foggy, but it should suffice.[/sblock][sblock=Map]
entropic-plane5.png
[/sblock]
 

Eanos Setirav, human inquisitor

[sblock=ooc]Thanks much! Tells me what I needed to know, which is that it'd be a trick for Eanos to make it through the mist in one round. Will try a different tactic[/sblock]

Eanos holds his ground, whispering, "Issolatha show me the secret of their hearts." He focuses his attention toward the middle of the second fog, then, as if honing in on something.

[sblock=actions]Move: to F6
Standard: Use Eanos' Detect Chaos at-will ability. Takes 3 rounds to get an actual location, sadly, but since he can't target by sight while the spell is in effect, it's the best I think he's got.[/sblock]

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 23 Current: 23
CMB: +3 CMD: 16 Fort: +4 Reflex: +5 Will: +7

Conditions: Shield of Faith, AC now 19 (28/30 rounds)
Detect Chaos: 1st round (presence or absence in 60' cone)
(Fulgrim: Expeditious retreat 29/30 rounds)

In Hand: Compound Longbow.

Arrows: 20/20
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 49/50 remaining

Judgement: 1/1 Remaining Determination: 2/2 remaining
Silver Tongued Haggler: 5/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (2/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock][/QUOTE]
 

[sblock=Eanos]As Eanos invokes the magical vision of his deity, he can't help but gasp as the entirety of his field of vision ignites with the fiery traces of entropy. He begins the painstaking work of sifting through this web of information to isolate the relatively mild auras of his foes.[/sblock]
The remaining voidworm flies in a slightly meandering fashion towards Maui; deftly wiggling towards the man in an evasive maneuver, the creature lashes out with its tail and connects. For a moment, Maui begins to feel a chaotic fog envelop his mind, pulling him in a myriad of directions, but at the last instant, he manages to wrench himself free from the all-consuming confusion.

The remaining creature of entropy, meanwhile, seems suddenly emboldened by the voidworm's attack: it drops its sling at its feet, draws the spear from its back, and takes a thrust at Fulgrim. The spear's point deflects harmlessly off of Fulgrim's breastplate, with the dwarf hardly even noticing.

[sblock=OOC]Voidworm moves "south," successfully avoids an AoO as it enters Maui's space, lands its tail slap (finally!), dealing 1 point of nonlethal damage, and Maui makes his will save. Please note that the voidworm is actually occupying Maui's space (K11), but I was having a hard time getting MapTool to display them both, so I shifted it a bit.

Tark - I couldn't get Sauvressa to quite where you asked using 30', so I got her as close as I could. Feel free to move her placement for this round if you'd like.

Rolled a will save for the entropic creature and he was surprisingly bold, so I figured I'd have him stand and fight for at least another round....

PCs up.[/sblock][sblock=Map]
entropic-plane6.png
[/sblock]
 

Eanos Setirav, human inquisitor

[sblock=ooc]Qik, Eanos should start the round on F6. I need to start doing what others do and bolding the action labels, though, since I can see how it fades into the background otherwise.[/sblock]

Eanos takes a deep breath, entering the fog, trying to negotiate from one end of it to the other as he begins to discern individual auras. Or, at least, understands the various strengths at play. The bank of fog is vast, but with his natural fleetness, he makes it to the other side, where he looks across the space to see Fulgrim has already felled one of his opponents.

[sblock=Actions]Free: Maintain Detect Chaos. Round 2, number of auras and the power of the most potent.
Move + Standard: Double move. With a 40' base, I think he should be able to get to D18, and since he's facing south to see Fulgrim, I think he's in a position to be able to pinpoint the voidworm's square next turn.[/sblock]

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 23 Current: 23
CMB: +3 CMD: 16 Fort: +4 Reflex: +5 Will: +7

Conditions: Shield of Faith, AC now 19 (27/30 rounds)
Detect Chaos: 2nd round (number of auras, strength of most powerful)
(Fulgrim: Expeditious retreat 28/30 rounds)

In Hand: Compound Longbow.

Arrows: 20/20
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 49/50 remaining

Judgement: 1/1 Remaining Determination: 2/2 remaining
Silver Tongued Haggler: 5/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (2/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock]
 

Fulgrim whirls towards the new attacker as he ignores the point of the spear glancing off his breastplate. He utters another growl from beneath his beard as he makes a ferocious swing at the creature before him, anxious to cut it down.

[sblock=OOC]

Continue rage, power attack create at J17.

Raging, Power Attack -- 1d20+9=26
Damage -- 1d12+10=22

[/sblock]
[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 41 Current: 41
CMB: +6 CMD: 17 Fort: +7 Reflex: +3 Will: +3

Damage Reduction: 1/--

MW Greataxe +7 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 47 Current: 47
CMB: +8 CMD: 17 Fort: +9 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 11/14


MW Greataxe +9 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack
[/sblock]

Treasure
1 potion of CLW

[/sblock]
 

Fulgrim continues his path of destruction, knocking the odd creature off its feet and into the chaotic abyss beyond.

[sblock=OOC]Oy vey - Fulgrim is a one-dwarf wrecking crew. Only the voidworm remains.

My bad about the placement, jk.

Maui/Taniwha and Tamarel/Sauvressa to act.[/sblock][sblock=Map]
entropic-plane7.png
[/sblock]
 

Maui moves away from the worm, disturbed by the uncomfortable tingling sensation the mere touch of creature's tail had caused. "Ka mate, Maui!" he roars, the command guiding his cheetah companion who comes bounding towards him, and snapping at the floating worm with his sharp teeth. Maui waits a moment for the worm to react to Taniwha's presence and in that precise moment brings his scimitar down towards its back, but wiggling this way and that, at home in the obscuring mist that surrounds them, they can't even so much as scratch it.

[sblock=Actions]
Maui moves to L12 (5ft step)
He uses Handle Animal: Attack (free action)
Taniwha moves to J10 gaining flanking position vs worm
Taniwha makes Bite attack
Maui makes a scimitar attack
[/sblock]

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 18 (2 non lethal dmg)
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions: Shaken while in Entropic Plane: -2 to attacks, SThrows and skill checks

In Hand: Scimitar: +6; 1d6+4 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +3 CMD: 19 (23 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +8; 1d4+1 special: Trip
2x Claws: +8; 1d2+1
[/sblock]
 
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Temarels and Sauvressa stay by the stone noting that the other two are ripping through the group of opponents with ease.

OOC: Holding my action. This looks to be about wrapped up.
 

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