Arianna moves to the tunnel Spot just came out of in order to cut if off if he bolts.  
"Spot!  Heel Spot!  Heel Spot!"
[sblock=actions]Free drop speargun, Move to block other tunnel, ready to grapple if Spot runs this way, free talking[/sblock][sblock=mini-stats]
Arianna Mermaid ~ 
Perception +4, Sense Motive +6, Stealth +1, Low Light Vision
          Base HP 
25/0, AC 14, 
12 T, 12 FF, Init +2 
 Current HP: 25,  Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +7 
. . Move 10'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
 
Active Enhancements: -
In hand: none
 
 Consumables: 35 spear gun bolts, 20 cold iron bolts, 4 days rations,
 
. . .... . . . . . . . 3 potions of 
Cure Light Wounds, 
(in scarf)
 . . . . .... . . . . . 1 potion of 
Lesser Rejuvenate Eidolon (backpack)
 .......................1 wand of Lesser Rejuvenate Eidolon (48 charges)
 .......................1 wand of Cure Light Wounds (50 charges)
Loot chosen: 1 vial of Acid (in scarf), 50 GP payment
 
  Summon Monster I: 7/day, 0 used
 .Cantrips: unlimited 
Detect Magic, Mage Hand, Drench, Jolt, Guidance
 . Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
  1st Level: 3/day, 
1 used 
Mage Armor, Lesser Rejuvenate Eidolon, Shield
1st Level: Memorized 
Bless, Divine Favor, Longstrider(d)
 Channel Positive Energy: 7/day, 
0 used  1d6 healing
 
Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero
 
 
Beast (Teq Oola) ~ 
Perception +12, Sense Motive +6, Stealth +1, 
60' Darkvision and Low Light Vision
Base HP 
25/20, AC 
15, 
11 T, 14 FF, Init +1 
 
Current HP: 25/20, Current AC: 19
CMB +6, CMD 17, Fort +3, Reflex +1, Will +7 
. . Move 
30'
 Claw/Claw +6, d4+6
 MW Longspear +7, d8+6 with 10' reach
 
MW Darkwood Speargun +4, d8
Dagger +6, d4+4 or thrown +3, d4+4
Jolt +3, d3, RTA spell
Active Enhancements: Evasion, Mage Armor 
(1.5 hours)
 In hand:
 none [/sblock]