Seeing as Lu has them distracted at a distance and not rushing the party, Arianna takes another shot at the rodents, trying to skewer more of the little buggers.
[sblock=actions]std: shoot, move reload[/sblock][sblock=mini-stats]
  
Arianna Mermaid ~ 
Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
         Base HP 
17/0, AC 14, 
12 T, 12 FF, Init +2 
 Current HP: 17,  Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 
. . Move 15'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
 
Active Enhancements: -
In hand: none
 
 Consumables: 36 spear gun bolts, 20 cold iron bolts, 4 days rations,
 
. . .... . . . . . . . 3 potions of 
Cure Light Wounds, 
(in scarf)
 . . . . .... . . . . . 1 potion of 
Lesser Rejuvenate Eidolon (backpack)
 .......................1 wand of Lesser Rejuvenate Eidolon (50 charges)
 .......................1 wand of Cure Light Wounds (50 charges)
Loot chosen: 1 vial of Acid (in scarf), 50 GP payment
 
  Summon Monster I: 7/day, 0 used
 .Cantrips: unlimited 
Detect Magic, Mage Hand, Drench, Jolt
 . Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
  1st Level: 2/day, 
1 used 
Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized 
Bless, Divine Favor, Longstrider(d)
 Channel Positive Energy: 7/day, 
0 used  1d6 healing
 
Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero
 
 
Beast (Teq Oola) ~ 
Perception +11, Sense Motive +2, Stealth +1, 
60' Darkvision and Low Light Vision
Base HP 
17/11, AC 
15, 
11 T, 14 FF, Init +1 
 
Current HP: 17/11, Current AC: 19
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 
. . Move 
30'
 Claw/Claw +4, d4+3
 MW Longspear +5, d8+4 with 10' reach
 
MW Darkwood Speargun +3, d8
Dagger +4, d4+1 or thrown +2, d4+3
Jolt +2, d3, RTA spell
Active Enhancements: Mage Armor 
(1.8 hours)
 In hand:
 Speargun[/sblock]