Quioan is the only one swift enough to orient himself before the wolves strike. He reaches out to his bow, muttering an arcane phrase even as he draws the string back.
But he hasn't the time to aim properly before the wolves lunge forward. The first seems agitated by the waking people, his jaws snapping nothing but thin air. The second however, takes advantage of Hlaalin's flailing to recover, sinking its teeth deep into his leg. It yanks at the alchemist's balance, but the man manages to stay standing.
Relic and Kazanto both toss more magic into the air, the latter preparing her crossbow from her position on the ground. Meanwhile, Relic invokes the power of his ring, and as the ghostly eagle lands, the southernmost wolf's eyes roll up in its head. It falls to the ground, unconscious.
Hlaalin, hissing at the wound to his leg, draws his dagger to defend himself, swiftly quaffing his mutagen. His brow grows more pronounced, but his expression makes it clear he's less bothered by the wound now than he was before.
By that time, Daylilly has run in a wide arc to come around behind the still-conscious wolf, his hammer threatening the creature as it crouches and prepares to defend itself.
[sblock=OOC]Quioan acts before wolves, but everyone else is in the free-for-all afterward. Qik, both readying a weapon and standing are move actions (Daylilly can move and draw because his BAB is +1). I didn't pay close enough attention until I was readying the round. Sorry about that. I figured you'd want the bow more than standing, so Quioan readied his bow (move action) and cast Gravity Bow (standard). You're still prone for now.
Wolves:
Attack and damage vs Hlaalin:
Bite attacks, wolf 1 & 2 (1d20+2=4, 1d6+1=3, 1d20+2=14, 1d6+1=6)
Wolf 2 hits (Hlaalin is still flat-footed at this point in the round), doing 6 points of damage
Trip attack. (1d20+2=8) Fails.
Wolf 1 Will save vs sleep:
Will Save DC 15 (1d20+1=2) Fails
Rassin' frassin sleep spell.
Quioan still gets one round's action before the wolf can act again.
Everyone remember to add Bless to your attacks, and remember the -4 penalty for shooting into melee if you choose to fire.
(I'd feel bad about all these extra factors if half the attackers hadn't fallen to the ground in the first 10 seconds.

)[/sblock]