"Will you check that side, Boots?" asks the half-orc, gesturing to his right. As the wolf moves, Iago makes his way down the left-hand side of the room, axe drawn in case of trouble. He ends his path behind the altar.
"Shall I get started?" he asks the others. His tone is businesslike, but it is clear he is eager to begin his project.
[sblock=actions]
Move into the room, proceed down the 10's column (assuming Boots or someone else is willing to advance with him on the 5's). End move at AM7.
[/sblock]
[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: +4 CMD: 16
Fort: +5* Reflex: +5 Will: +1; *-+2 vs. Poisons
PER Roll: +6/+8 (bonus for searching for objects or judging spoiled food)
Current Weapon in Hand: Battleaxe
Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *unassigned*, *unassigned*
Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT
Weapons:
MW Battleaxe: Attack: +5 = [BAB (02) + Strength (+2) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+3, Crit: 20/x3
Bomb*: Attack: +05 = [BAB (02) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 2d6+4, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 8 bombs/day
*+1 to-hit, +1 dmg w/in 30’
[/sblock]
"Shall I get started?" he asks the others. His tone is businesslike, but it is clear he is eager to begin his project.
[sblock=actions]
Move into the room, proceed down the 10's column (assuming Boots or someone else is willing to advance with him on the 5's). End move at AM7.
[/sblock]
[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: +4 CMD: 16
Fort: +5* Reflex: +5 Will: +1; *-+2 vs. Poisons
PER Roll: +6/+8 (bonus for searching for objects or judging spoiled food)
Current Weapon in Hand: Battleaxe
Extracts prepared:
Level 1: Shield, Targeted Bomb Admixture, *unassigned*, *unassigned*
Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT
Weapons:
MW Battleaxe: Attack: +5 = [BAB (02) + Strength (+2) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+3, Crit: 20/x3
Bomb*: Attack: +05 = [BAB (02) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 2d6+4, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 8 bombs/day
*+1 to-hit, +1 dmg w/in 30’
[/sblock]